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7790c0972b
Modern profiling tools provide more details and more precise measurements for more platforms. For simpler cases we have our in-game profiler.
164 lines
4.5 KiB
C++
164 lines
4.5 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* platform-independent high resolution timer
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*/
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#include "precompiled.h"
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#include "timer.h"
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#include "lib/module_init.h"
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#include "lib/posix/posix_types.h"
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#include "lib/status.h"
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#include "lib/sysdep/os.h"
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#include "lib/utf8.h"
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#include <algorithm>
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#include <ctime>
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#include <mutex>
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#include <sstream>
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#if OS_WIN
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#include "lib/sysdep/os/win/win.h"
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#endif
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#if OS_UNIX
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# include <unistd.h>
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# include <time.h>
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#endif
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#if OS_UNIX || OS_WIN
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# define HAVE_GETTIMEOFDAY 1
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#else
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# define HAVE_GETTIMEOFDAY 0
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#endif
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#if (defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0) || OS_MACOSX
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# define HAVE_CLOCK_GETTIME 1
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#else
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# define HAVE_CLOCK_GETTIME 0
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#endif
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// rationale for wrapping gettimeofday and clock_gettime, instead of just
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// emulating them where not available: allows returning higher-resolution
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// timer values than their us / ns interface, via double [seconds].
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// they're also not guaranteed to be monotonic.
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#if OS_WIN
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static LARGE_INTEGER start;
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#elif HAVE_CLOCK_GETTIME
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static struct timespec start;
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#elif HAVE_GETTIMEOFDAY
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static struct timeval start;
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#endif
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//-----------------------------------------------------------------------------
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// timer API
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// Cached because the default implementation may take several milliseconds.
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static double resolution;
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static Status InitResolution()
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{
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#if OS_WIN
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LARGE_INTEGER frequency;
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ENSURE(QueryPerformanceFrequency(&frequency));
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resolution = 1.0 / static_cast<double>(frequency.QuadPart);
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#elif HAVE_CLOCK_GETTIME
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struct timespec ts;
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if (clock_getres(CLOCK_MONOTONIC, &ts) == 0)
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resolution = ts.tv_nsec * 1e-9;
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else
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resolution = 1e-9;
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#elif HAVE_GETTIMEOFDAY
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resolution = 1e-6;
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#else
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const double t0 = timer_Time();
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double t1, t2;
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do t1 = timer_Time(); while (t1 == t0);
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do t2 = timer_Time(); while (t2 == t1);
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resolution = t2 - t1;
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#endif
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return INFO::OK;
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}
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void timer_Init()
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{
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#if OS_WIN
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ENSURE(QueryPerformanceCounter(&start));
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#elif HAVE_CLOCK_GETTIME
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ENSURE(clock_gettime(CLOCK_MONOTONIC, &start) == 0);
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#elif HAVE_GETTIMEOFDAY
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ENSURE(gettimeofday(&start, 0) == 0);
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#endif
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static ModuleInitState initState{ 0 };
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ModuleInit(&initState, InitResolution);
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ENSURE(resolution != 0.0);
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}
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static std::mutex ensure_monotonic_mutex;
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// NB: does not guarantee strict monotonicity - callers must avoid
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// dividing by the difference of two equal times.
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static void EnsureMonotonic(double& newTime)
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{
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std::lock_guard<std::mutex> lock(ensure_monotonic_mutex);
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static double maxTime;
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maxTime = std::max(maxTime, newTime);
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newTime = maxTime;
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}
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double timer_Time()
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{
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double t;
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#if OS_WIN
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ENSURE(start.QuadPart); // must have called timer_LatchStartTime first
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LARGE_INTEGER now;
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ENSURE(QueryPerformanceCounter(&now));
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t = static_cast<double>(now.QuadPart - start.QuadPart) * resolution;
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#elif HAVE_CLOCK_GETTIME
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ENSURE(start.tv_sec || start.tv_nsec); // must have called timer_LatchStartTime first
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struct timespec cur;
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ENSURE(clock_gettime(CLOCK_MONOTONIC, &cur) == 0);
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t = (cur.tv_sec - start.tv_sec) + (cur.tv_nsec - start.tv_nsec) * 1e-9;
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#elif HAVE_GETTIMEOFDAY
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ENSURE(start.tv_sec || start.tv_usec); // must have called timer_LatchStartTime first
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struct timeval cur;
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ENSURE(gettimeofday(&cur, 0) == 0);
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t = (cur.tv_sec - start.tv_sec) + (cur.tv_usec - start.tv_usec) * 1e-6;
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#else
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# error "timer_Time: add timer implementation for this platform!"
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#endif
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EnsureMonotonic(t);
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return t;
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}
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double timer_Resolution()
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{
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return resolution;
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}
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