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prefect 0bd5778536 #Fix a crash in the heightfield tracer.
Apparently, nobody has ever managed to get a precise 0 into the camera's
direction vector before...

This was SVN commit r3688.
2006-03-25 22:13:28 +00:00
..
graphics
#Fix a crash in the heightfield tracer.
2006-03-25 22:13:28 +00:00
gui
Load default player data from XML
2006-03-18 04:38:41 +00:00
i18n
…
lib
# bugfix
2006-03-25 21:44:25 +00:00
maths
fix: no longer crashes when attempting to remove node from empty track
2006-02-05 03:43:21 +00:00
ps
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
renderer
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
scripting
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
simulation
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
sound
…
tools
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
main.cpp
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
ProgrammingSchedule.xls
…
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