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0baeb8d1fd04fab3d2010fa77b080795faaee24a
0ad/source/maths
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vladislavbelov bc66700e11 Adds more detailed test for perspective camera projection and its corners in world space.
Cleanups CVector3D a little bit.

This was SVN commit r25066.
2021-03-16 22:42:29 +00:00
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tests
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BoundingBoxAligned.cpp
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BoundingBoxAligned.h
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BoundingBoxOriented.cpp
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BoundingBoxOriented.h
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BoundingSphere.cpp
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BoundingSphere.h
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Brush.cpp
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Brush.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Ease.h
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Fixed.cpp
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Fixed.h
Update (and debundle) fmt dependancy
2020-11-26 21:01:32 +00:00
FixedVector2D.h
Avoid overflow in UnitMotion.
2020-11-09 13:25:50 +00:00
FixedVector3D.h
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MathUtil.h
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Matrix3D.cpp
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Matrix3D.h
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MD5.cpp
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MD5.h
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Noise.cpp
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Noise.h
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NUSpline.cpp
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NUSpline.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Plane.cpp
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Plane.h
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Quaternion.cpp
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Quaternion.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Sqrt.cpp
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Sqrt.h
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Vector2D.h
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Vector3D.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Vector3D.h
Adds more detailed test for perspective camera projection and its corners in world space.
2021-03-16 22:42:29 +00:00
Vector4D.h
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