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0b386cb69c2e8472d615dba556812f6b7a470d11
0ad/source/simulation2
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vladislavbelov 962815c898 Fix build without PCH for some targets.
Patch By: Angen
Reviewed By: vladislavbelov
Tested By: Stan, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1361
This was SVN commit r21964.
2018-12-28 14:58:35 +00:00
..
components
Fix non-visual replay hash mismatch caused by CCmpSound condition in CCmpVisualActor
2018-05-28 19:06:09 +00:00
docs
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
helpers
Properly handle map resizes in Atlas, fixes #4800.
2018-04-08 21:49:47 +00:00
scripting
Add missing ScriptInterface includes to
2018-04-27 16:48:44 +00:00
serialization
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
system
Fix build without PCH for some targets.
2018-12-28 14:58:35 +00:00
tests
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
MessageTypes.h
…
Simulation2.cpp
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
Simulation2.h
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
TypeList.h
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
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