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0a44d24c96656d6856164ff5f7a3c3cefc8e2fb3
0ad/source/simulation2/serialization
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leper a9afa61a7b Serialization support for ES6 Sets.
This was SVN commit r16608.
2015-05-01 23:04:28 +00:00
..
BinarySerializer.cpp
Serialization support for ES6 Sets.
2015-05-01 23:04:28 +00:00
BinarySerializer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
DebugSerializer.cpp
Convert CConsole to take UTF-8 strings.
2015-02-14 01:49:34 +00:00
DebugSerializer.h
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
IDeserializer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
ISerializer.cpp
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
ISerializer.h
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
SerializedScriptTypes.h
Serialization support for ES6 Sets.
2015-05-01 23:04:28 +00:00
SerializeTemplates.h
Make the visibility cache a bit more clever, by making LoS tiles as dirty separately for each player.
2015-02-12 23:22:29 +00:00
StdDeserializer.cpp
Serialization support for ES6 Sets.
2015-05-01 23:04:28 +00:00
StdDeserializer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
StdSerializer.cpp
…
StdSerializer.h
…
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