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09413d940c404fc30f63e8685add73c4704efd94
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Ykkrosh 09413d940c Delete an obsolete particle system editor
This was SVN commit r9145.
2011-04-03 18:44:20 +00:00
..
collada
…
graphics
Use a predictable RNG seed for random actor variations, so they are consistent between runs of the game.
2011-04-02 12:51:42 +00:00
gui
Fix minimap ignoring GUI z-ordering.
2011-04-01 17:58:33 +00:00
lib
(requires update-workspaces)
2011-04-03 15:38:48 +00:00
maths
Optimise some matrix operations, based on patch from ortalo.
2011-04-01 18:33:47 +00:00
mocks
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network
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pch
…
ps
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
renderer
Apply unit shading colour in shader renderpath.
2011-04-02 12:04:19 +00:00
scripting
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
scriptinterface
Build fixes and whatnot
2011-03-23 21:15:22 +00:00
simulation
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
simulation2
Use a predictable RNG seed for random actor variations, so they are consistent between runs of the game.
2011-04-02 12:51:42 +00:00
sound
…
tools
Delete an obsolete particle system editor
2011-04-03 18:44:20 +00:00
contributors.txt
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main.cpp
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test_setup.cpp
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