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0780becb8a18e256bf66f790e4fe19502dc98e46
0ad
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sanderd17
9dcc3ee89e
fix always picking the same processor core on some systems. Based on code hits by Philip
...
This was SVN commit r14391.
2013-12-26 10:05:44 +00:00
..
collada
…
graphics
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
gui
In
#2241
I'm going to change the GUI to have one ScriptInterface for each GUI page because that will be required for the Spidermonkey upgrade (
#1886
).
2013-11-16 18:38:40 +00:00
lib
fix always picking the same processor core on some systems. Based on code hits by Philip
2013-12-26 10:05:44 +00:00
lobby
Fixes Windows build.
2013-12-15 01:02:26 +00:00
maths
…
mocks
…
network
Add compile time flag to disable use of miniupnpc.
2013-12-18 16:08:56 +00:00
pch
Fixes --without-lobby for MSVC and clang, refs
#2249
.
2013-11-09 02:57:10 +00:00
ps
Make ConfigDB threadsafe.
2013-12-17 19:58:39 +00:00
renderer
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
scripting
Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
2013-11-07 21:06:18 +00:00
scriptinterface
Removes unused var from JS debugger, from patch by Markus.
Fixes
#1852
2013-11-17 23:41:19 +00:00
simulation2
Fix errors when loading a saved game with Aegis by making sure the AI re-inits properly. Still no real saved game support.
2013-12-11 17:10:14 +00:00
soundmanager
…
third_party
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
tools
Bot optimizations by scythetwirler.
2013-12-25 15:13:58 +00:00
contributors.txt
…
main.cpp
Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
2013-11-07 21:06:18 +00:00
test_setup.cpp
…