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06d6cd17f5f70fbe6b367c31bb528a11ca82c1a7
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Ykkrosh 06d6cd17f5 Actor Editor: pretty colours
This was SVN commit r2026.
2005-03-20 00:46:39 +00:00
..
graphics
Mostly complete support for random actors
2005-03-22 17:09:36 +00:00
gui
Disabled mipmaps on GUI textures and cursors
2005-03-17 00:06:51 +00:00
i18n
…
lib
fixed occasional deadlock at exit
2005-03-19 14:23:26 +00:00
maths
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
2005-02-09 23:19:48 +00:00
ps
Fixed another missing posix.h. Documented a little bit of main.cpp.
2005-03-18 23:04:29 +00:00
renderer
add instrumentation to see what's slow when starting a session
2005-03-18 22:02:20 +00:00
scripting
On-demand loading of actors (sort of)
2005-03-19 11:55:27 +00:00
simulation
On-demand loading of actors (sort of)
2005-03-19 11:55:27 +00:00
sound
add pitch shift capability to snd.cpp and JS binding
2005-03-09 16:17:26 +00:00
tests
…
tools
Actor Editor: pretty colours
2005-03-20 00:46:39 +00:00
main.cpp
Fixed another missing posix.h. Documented a little bit of main.cpp.
2005-03-18 23:04:29 +00:00
ProgrammingSchedule.xls
marked a few of my completed tasks as such
2005-02-26 15:38:41 +00:00
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