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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-12 10:36:08 +00:00
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scuti 0e1c881fef Check for broken animated meshes in checkrefs.
Added and integrated P293 by @trompetin17 and @Stan
Addresses #6714
2025-05-04 22:25:47 +02:00
..
collada
Fix a bunch of spelling mistakes
2025-04-11 06:24:32 +02:00
graphics
Fixes runtime switch of the GPU skinning.
2025-04-25 20:13:59 +02:00
gui
Reduce allocations for GUI and Hotkeys.
2025-04-24 15:11:22 +02:00
i18n
…
lib
Adds 64bits support.
2025-04-26 20:53:09 +02:00
lobby
…
maths
…
mocks
…
network
Stop running shrinking gcs & simplify GC logic.
2025-04-22 17:03:29 +02:00
pch
…
ps
Reduce allocations for GUI and Hotkeys.
2025-04-24 15:11:22 +02:00
renderer
Avoid overflow in silhouette occluder bounds
2025-04-26 16:48:06 +02:00
rlinterface
Shutdown mongoose in rl-interface gracefully
2024-06-23 17:26:03 +00:00
scriptinterface
Stop running shrinking gcs & simplify GC logic.
2025-04-22 17:03:29 +02:00
simulation2
Fix UnitMotion 'path prediction' to not trigger if following a short path
2025-05-04 11:22:31 +02:00
soundmanager
Fix a bunch of spelling mistakes
2025-04-11 06:24:32 +02:00
third_party
…
tools
Check for broken animated meshes in checkrefs.
2025-05-04 22:25:47 +02:00
main.cpp
Adds fixed frame frequency.
2025-04-25 19:15:57 +02:00
test_setup.cpp
Make the TaskManager a automatic livetime object
2024-11-17 18:03:49 +01:00
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