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05cf7d0249641ef87f8303ae3bb104d2cb79e890
0ad/source/ps/GameSetup
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janwas f608b44d1d fix self-test and map load on Windows (avoid mixing dir separators).
add more specific error codes (used at work)

This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
..
tests
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
Config.h
Renderer simplification: Remove non-FBO shadow mode.
2011-04-06 22:08:51 +00:00
GameSetup.cpp
Build fix
2011-05-05 16:24:06 +00:00
GameSetup.h
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
2011-04-07 02:32:16 +00:00
HWDetect.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
HWDetect.h
…
Paths.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
Paths.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
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