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0540f5ebc600580ed84ec0c8dccbe99608fa8cd8
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vladislavbelov
2fa18b1503
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
...
This was SVN commit r23234.
2019-12-14 12:56:47 +00:00
..
scripting
…
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
…
ModelRenderer.cpp
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
OverlayRenderer.h
…
ParticleRenderer.cpp
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
ParticleRenderer.h
…
PatchRData.cpp
Cleanup Camera related code and uses constant references where possible.
2019-10-03 12:58:47 +00:00
PatchRData.h
…
PostprocManager.cpp
Fixes values of clip planes in PostProcManager.
2019-09-20 07:54:44 +00:00
PostprocManager.h
Fixes values of clip planes in PostProcManager.
2019-09-20 07:54:44 +00:00
Renderer.cpp
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
Renderer.h
…
RenderingOptions.cpp
…
RenderingOptions.h
…
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
…
ShadowMap.h
…
SilhouetteRenderer.cpp
Removes usages of duplication of Clamp function in gui, ps and renderer. Refs D1763.
2019-09-18 14:44:31 +00:00
SilhouetteRenderer.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
Removes usages of duplication of Clamp function in gui, ps and renderer. Refs D1763.
2019-09-18 14:44:31 +00:00
TerrainOverlay.h
…
TerrainRenderer.cpp
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
Optimise out of frustum rendering of texture overlays.
2019-12-10 23:13:37 +00:00
TexturedLineRData.h
Optimise out of frustum rendering of texture overlays.
2019-12-10 23:13:37 +00:00
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
Remove duplication of code from WaterManager
2019-12-07 15:32:47 +00:00
WaterManager.h
…