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04ed87bf282650840bc276bbb40178ce7e7d1f4e
0ad/source/simulation2/system
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leper 53a5781c66 Increase simulation script runtime size again. Refs #1436, #1966 and #2035.
This was SVN commit r13794.
2013-09-01 23:29:21 +00:00
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CmpPtr.cpp
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CmpPtr.h
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Component.h
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ComponentManager.cpp
Increase simulation script runtime size again. Refs #1436, #1966 and #2035.
2013-09-01 23:29:21 +00:00
ComponentManager.h
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ComponentManagerSerialization.cpp
Removes more unused variables, based on patch by Markus, refs #1852.
2013-08-15 18:25:32 +00:00
Components.h
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ComponentTest.h
Changes terrain anchoring to use faster CalcExactNormal instead of CalcNormalFixed, refs #1988, #2039
2013-07-17 05:42:16 +00:00
Entity.h
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IComponent.cpp
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IComponent.h
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Interface.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
InterfaceScripted.h
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960.
2013-08-03 19:20:20 +00:00
Message.h
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ParamNode.cpp
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ParamNode.h
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SimContext.cpp
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SimContext.h
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