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04c4e7ae02510be50d5f1e81fc2adfeefb6c0fec
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janwas
436e45daee
now uses vfs_load.
...
This was SVN commit r970.
2004-08-11 20:18:49 +00:00
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Network
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scripting
Miscellaneous GCC fixes
2004-08-09 16:44:08 +00:00
CConsole.cpp
Documented the console cursor character's magic number (U+FE33)
2004-08-11 14:48:36 +00:00
CConsole.h
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CLogger.cpp
Added vsnprintf2, a wrapper around vsnprintf to make it more gcc-like (allowing %lld, %1$d, etc)
2004-08-09 15:44:35 +00:00
CLogger.h
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Config.cpp
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Config.h
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ConfigDB.cpp
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ConfigDB.h
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CStr.cpp
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CStr.h
utf16() method for CStr8/W => utf16string conversion
2004-08-05 12:15:53 +00:00
CVFSFile.cpp
added flag parameter (default 0). wasn't necessary here, but will allow influencing caching strategy
2004-08-05 12:44:29 +00:00
CVFSFile.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
Encryption.cpp
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Encryption.h
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Error.h
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Errors.cpp
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Errors.h
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FilePacker.cpp
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FilePacker.h
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FileUnpacker.cpp
now uses vfs_load.
2004-08-11 20:18:49 +00:00
FileUnpacker.h
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Game.cpp
Added \n to debug_out messages
2004-08-06 15:04:47 +00:00
Game.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
Hotkey.cpp
Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined
2004-08-09 20:58:32 +00:00
Hotkey.h
Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined
2004-08-09 20:58:32 +00:00
Interact.cpp
Miscellaneous GCC fixes
2004-08-09 16:32:01 +00:00
Interact.h
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KeyName.cpp
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LogFile.cpp
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LogFile.h
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NPFont.cpp
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NPFont.h
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NPFontManager.cpp
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NPFontManager.h
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Overlay.cpp
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Overlay.h
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OverlayText.cpp
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OverlayText.h
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Parser.cpp
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Parser.h
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Player.h
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Prometheus.cpp
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Prometheus.h
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Singleton.h
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Sound.h
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ThreadUtil.h
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UniDoubler.h
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utf16string.h
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Vector2D.h
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World.cpp
remove mods/official from pathname (since Unpacker now uses the VFS)
2004-08-11 20:18:30 +00:00
World.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp
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XercesErrorHandler.h
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Xeromyces.cpp
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Xeromyces.h
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XeroXMB.cpp
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XeroXMB.h
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XML.h
New zlib/libpng libraries
2004-08-08 18:50:44 +00:00
XMLUtils.cpp
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