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02cc4d9c8e76f559790bfb141ff5d8e6e5bc0e3f
0ad
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History
Ykkrosh
225446d648
Alternative player-colour rendering, which probably works with lights
...
This was SVN commit r1792.
2005-01-23 22:02:36 +00:00
..
AlphaMapCalculator.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
Possible texture environment code for single-pass player-colour rendering
2005-01-22 21:25:27 +00:00
ModelRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PatchRData.cpp
Fixed invalid GL commands (as complained about by 82845G drivers)
2005-01-02 00:26:48 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
Renderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
Renderer.h
More leak fixes
2004-12-16 12:41:54 +00:00
SHCoeffs.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
SHCoeffs.h
…
TransparencyRenderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
TransparencyRenderer.h
Minor changes.
2004-10-06 18:44:47 +00:00
VertexBuffer.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
VertexBuffer.h
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
VertexBufferManager.cpp
A few log categories
2004-08-15 20:57:31 +00:00
VertexBufferManager.h
added dtor to eliminate vertexbuffer mem leak
2004-06-14 16:00:14 +00:00