This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-28 09:26:23 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
02c065e2c9c13abfc429fe01e313378143a522f8
0ad
/
source
T
History
elexis
02c065e2c9
Removes the unused "gone" presence state from the lobby. Refs
#3383
.
...
This was SVN commit r17358.
2015-12-02 14:41:32 +00:00
..
collada
…
graphics
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
gui
I should not commit half-finished debug code.
2015-11-16 18:48:05 +00:00
i18n
…
lib
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
lobby
Removes the unused "gone" presence state from the lobby. Refs
#3383
.
2015-12-02 14:41:32 +00:00
maths
…
mocks
…
network
Stop processing turns after a replay finishes. Patch by elexis.
Fixes
#3581
2015-11-15 15:08:46 +00:00
pch
…
ps
Replay menu cleanups.
Fixes
#3440
.
2015-12-02 13:53:44 +00:00
renderer
Tie tangent generation with preferGLSL setting for convenience since that setting was not really useful.
Fixes
#2506
. Patch by fabio.
2015-11-29 15:44:22 +00:00
scriptinterface
…
simulation2
improve pathFinder by optimizing the DistanceToSquare computation, refs
#3588
2015-12-01 19:01:41 +00:00
soundmanager
…
third_party
…
tools
Update/revamp my template analyzer tool.
2015-11-29 19:19:20 +00:00
main.cpp
…
test_setup.cpp
…