Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-04 17:45:24 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
02860690ebaa6f703b5cb021e5a1c95f237fcb2e
0ad/source/simulation2/helpers
T
History
sanderd17 83c5d40cfb fix compiling problem caused by 8226d75715
This was SVN commit r14535.
2014-01-07 14:37:02 +00:00
..
Geometry.cpp
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Geometry.h
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Grid.h
of course, 7a3b1fe47e can be simplified
2014-01-06 23:23:18 +00:00
Player.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
# New dynamic territories design
2011-07-24 11:42:35 +00:00
Render.cpp
Add support for OpenBSD. Fixes #1463.
2012-06-13 20:43:56 +00:00
Render.h
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Selection.cpp
fix compiling problem caused by 8226d75715
2014-01-07 14:37:02 +00:00
Selection.h
Make PickEntitiesAtPoint faster yielding 1-3% overall performance improvement. Fixes #2358. Also removes some trailing whitespace.
2014-01-07 04:05:10 +00:00
SimulationCommand.h
…
Spatial.h
Make PickEntitiesAtPoint faster yielding 1-3% overall performance improvement. Fixes #2358. Also removes some trailing whitespace.
2014-01-07 04:05:10 +00:00
Powered by Gitea Version: 1.26.2 Page: 1311ms Template: 27ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API