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01e940217e35209519e48cff6b59e53fe1a02f41
0ad/source/simulation2/helpers
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vladislavbelov b927f163d6 Adds std namespace to shared_ptr usages in scriptinterface and simulation.
This was SVN commit r25528.
2021-05-22 19:30:18 +00:00
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CinemaPath.cpp
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CinemaPath.h
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Geometry.cpp
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Geometry.h
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Grid.h
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HierarchicalPathfinder.cpp
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HierarchicalPathfinder.h
Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components
2021-05-02 17:40:00 +00:00
LongPathfinder.cpp
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
LongPathfinder.h
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
Los.h
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MapEdgeTiles.h
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Pathfinding.cpp
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Pathfinding.h
Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components
2021-05-02 17:40:00 +00:00
PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components
2021-05-02 17:40:00 +00:00
PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
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Render.h
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Selection.cpp
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Selection.h
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SimulationCommand.h
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Spatial.h
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VertexPathfinder.cpp
Make pathfinder debug rendering thread-safe.
2021-05-17 09:38:24 +00:00
VertexPathfinder.h
Make pathfinder debug rendering thread-safe.
2021-05-17 09:38:24 +00:00
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