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01e940217e35209519e48cff6b59e53fe1a02f41
0ad/source/gui
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vladislavbelov 4d11256510 Adds shader technique caching to Canvas2D.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4034
This was SVN commit r25619.
2021-05-31 19:22:14 +00:00
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ObjectBases
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ObjectTypes
Adds shader technique caching to Canvas2D.
2021-05-31 19:22:14 +00:00
Scripting
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SettingTypes
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tests
Fix crash when pushing a page while pushing a page.
2021-05-31 13:42:08 +00:00
CGUI.cpp
Moves TextRenderer shader to a more relevant place, into the rendering function argument.
2021-05-30 18:28:06 +00:00
CGUI.h
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CGUIScrollBarVertical.cpp
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CGUIScrollBarVertical.h
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CGUISetting.cpp
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CGUISetting.h
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CGUISprite.cpp
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CGUISprite.h
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CGUIText.cpp
Makes 2D text drawing via Canvas2D.
2021-05-30 19:10:10 +00:00
CGUIText.h
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GUIManager.cpp
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GUIManager.h
Fix crash when pushing a page while pushing a page.
2021-05-31 13:42:08 +00:00
GUIMatrix.cpp
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GUIMatrix.h
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GUIObjectTypes.cpp
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GUIRenderer.cpp
Removes gui_solid material usage from CChart.
2021-05-30 18:13:23 +00:00
GUIRenderer.h
Removes low level GL code from GUI sprite rendering and switches to Canvas2D.
2021-05-30 13:48:58 +00:00
GUIStringConversions.cpp
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GUITooltip.cpp
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GUITooltip.h
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IGUIScrollBar.cpp
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IGUIScrollBar.h
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SGUIIcon.h
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SGUIMessage.h
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SGUIStyle.h
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