Logo
Explore Help
Sign In
mirrors/0ad
Watch 1
Star 0 Fork 2
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 08:56:06 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
01de76f4becf1d4929a387e436b98281e44e6e87
0ad/source/simulation2
T
History
Itms 01de76f4be Code improvements for the hierarchical pathfinder: cache hits and variable initialization.
This was SVN commit r16917.
2015-08-11 15:21:11 +00:00
..
components
Use in-place construction.
2015-07-29 23:44:17 +00:00
docs
Happy New Year! :D
2015-01-02 14:22:23 +00:00
helpers
Code improvements for the hierarchical pathfinder: cache hits and variable initialization.
2015-08-11 15:21:11 +00:00
scripting
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
serialization
Use in-place construction.
2015-07-29 23:44:17 +00:00
system
Use in-place construction.
2015-07-29 23:44:17 +00:00
tests
Do not serialize properties for Sets. Serialization tests for Map and Set.
2015-05-04 01:41:09 +00:00
MessageTypes.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Simulation2.cpp
Range-based for for VfsPath loops.
2015-07-29 23:44:12 +00:00
Simulation2.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00
Powered by Gitea Version: 28.2.0 Page: 1444ms Template: 178ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API