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016bd1dc5e0840feada3abcf5cc2ddde5011f0bc
0ad/source/renderer
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janwas f7e82dbc16 add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
also prepended ps/ to make location clear.

This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
Attempted to minimise dependencies between header files (to make compilation minorly faster)
2004-12-12 19:43:55 +00:00
ModelRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PatchRData.cpp
Fixed invalid GL commands (as complained about by 82845G drivers)
2005-01-02 00:26:48 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
Renderer.cpp
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Renderer.h
More leak fixes
2004-12-16 12:41:54 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
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TransparencyRenderer.cpp
Exciting space->tab transformations
2004-10-21 15:04:19 +00:00
TransparencyRenderer.h
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VertexBuffer.cpp
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
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