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elexis 00e7d49368 Profile Footprint calls that can easily consume 90% of the simtime on a turn ("sunken ship lag").
Differential Revision: https://code.wildfiregames.com/D778
Refs #4713
Reviewed By: Vladislav
This was SVN commit r19973.
2017-08-11 18:08:30 +00:00
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collada
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graphics
Stop copying the territory grid when recomputing the texture.
2017-07-30 23:37:05 +00:00
gui
Take gui.scale into account when repositioning tooltips
2017-07-29 18:30:59 +00:00
i18n
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lib
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lobby
Fix BSD and OSX build that don't provide the AT&T version of timezone used by 6141c5c4fa. Refs #3832, D514.
2017-08-07 09:56:31 +00:00
maths
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mocks
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network
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pch
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ps
Remove CTerritoryManager pointer from CWorld, a relic from before simulation2.
2017-07-29 23:27:02 +00:00
renderer
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scriptinterface
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simulation2
Profile Footprint calls that can easily consume 90% of the simtime on a turn ("sunken ship lag").
2017-08-11 18:08:30 +00:00
soundmanager
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third_party
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tools
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main.cpp
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test_setup.cpp
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