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00aa8b3c02462e7307dc50ceb86aa7a2cd4e2a63
0ad/source/simulation2/helpers
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leper be1a205f91 Add support for const methods in components and make those that can be const const.
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D75
This was SVN commit r19156.
2017-01-20 02:25:19 +00:00
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Geometry.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Geometry.h
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Grid.h
Avoid recreating the dirtiness grid every turn by swapping. Significantly reduces the number of allocations, and slight speedup (particularly on larger maps). Reviewed by Leper.
2017-01-17 07:24:41 +00:00
HierarchicalPathfinder.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
HierarchicalPathfinder.h
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LongPathfinder.cpp
Add support for const methods in components and make those that can be const const.
2017-01-20 02:25:19 +00:00
LongPathfinder.h
Add support for const methods in components and make those that can be const const.
2017-01-20 02:25:19 +00:00
Pathfinding.h
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PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Rasterize.h
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Render.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Render.h
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Selection.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Selection.h
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SimulationCommand.h
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Spatial.h
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