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Matei
cff5dfae07
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
...
This was SVN commit r3444.
2006-01-29 23:38:19 +00:00
..
Brushes.cpp
Atlas: Altered some terminology (command vs message etc). Allowed information to pass from engine to UI.
2005-10-31 03:36:50 +00:00
Brushes.h
…
MiscState.cpp
Atlas: Terrain painting
2005-11-05 04:59:54 +00:00
MiscState.h
Atlas: Terrain painting
2005-11-05 04:59:54 +00:00
Tools.cpp
Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons).
2005-12-08 02:50:55 +00:00
Tools.h
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
2006-01-29 23:38:19 +00:00