This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 02:26:20 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
006faaeaebcd38066ca68abbdf324dc16c0c9cd6
0ad
/
source
/
simulation2
/
system
T
History
mimo
9329506e0d
add support for civ specific player template, see
#2877
...
This was SVN commit r16092.
2014-12-31 09:31:41 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
…
Component.h
…
ComponentManager.cpp
add support for civ specific player template, see
#2877
2014-12-31 09:31:41 +00:00
ComponentManager.h
add support for civ specific player template, see
#2877
2014-12-31 09:31:41 +00:00
ComponentManagerSerialization.cpp
…
Components.h
…
ComponentTest.h
…
DynamicSubscription.cpp
…
DynamicSubscription.h
…
Entity.h
…
EntityMap.h
…
IComponent.cpp
…
IComponent.h
…
Interface.h
…
InterfaceScripted.h
…
Message.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
ParamNode.cpp
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
ParamNode.h
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
SimContext.cpp
…
SimContext.h
…