Files
vyordan ec8b420abc Move Script* classes to Script namespace
- Rename ScriptEngine, ScriptContext, ScriptInterface, ScriptRequest to
  Script::Engine, Script::Context, Script::Interface, Script::Request
- Remove 'Script' prefix from filenames:
  ScriptContext.* → Context.*
  ScriptInterface.* → Interface.*
  ScriptRequest.* → Request.*
  ScriptEngine.* → Engine.*
  ScriptConversions.* → Conversions.*
  ScriptExceptions.* → Exceptions.*
  ScriptForward.* → ForwardDeclarations.*
  ScriptStats.* → Stats.*
- Update all includes, forward declarations, and friend classes
- Use namespace Script { ... } in .cpp definitions to avoid repetitive
  Script:: prefix (keeping global callbacks outside)
- Rename internal implementation structs:
  ScriptInterface_impl → Interface_impl
  ScriptFunction → Function
- Update copyright year to 2026 in all touched files
- Suppress pre-existing cppcheck warnings (uninitvar, nullPointer, unknown
  macro) by adding them to suppressions-list.txt (these are not caused
  by this refactor)

Fixes #7516
2026-06-20 17:43:00 +02:00

62 lines
1.8 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPT_STATS
#define INCLUDED_SCRIPT_STATS
#include "lib/code_annotation.h"
#include "ps/CStr.h"
#include "ps/ProfileViewer.h"
#include <cstddef>
#include <string>
#include <utility>
#include <vector>
namespace Script { class Interface; }
namespace Script {
class CScriptStatsTable : public AbstractProfileTable
{
NONCOPYABLE(CScriptStatsTable);
public:
CScriptStatsTable();
void Add(const Interface* scriptInterface, const std::string& title);
void Remove(const Interface* scriptInterface);
CStr GetName() override;
CStr GetTitle() override;
size_t GetNumberRows() override;
const std::vector<ProfileColumn>& GetColumns() override;
CStr GetCellText(size_t row, size_t col) override;
AbstractProfileTable* GetChild(size_t row) override;
private:
std::vector<std::pair<const Interface*, std::string> > m_ScriptInterfaces;
std::vector<ProfileColumn> m_ColumnDescriptions;
};
}
// To simplify the UI we want to use a single table for all script interfaces,
// so just make it a global that they can all add themselves to
extern Script::CScriptStatsTable* g_ScriptStatsTable;
#endif // INCLUDED_SCRIPT_STATS