Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-21 20:06:40 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
main
0ad/source/maths
T
History
Ralph Sennhauser 2e13192479 Fix deleting last node in spline
The last node needs to have distance "0" to next node. Do the inverse of
when adding nodes.

Also add some basic tests covering this bug.

Fixes: #4659
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2026-09-03 10:49:52 +02:00
..
tests
…
BoundingBoxAligned.cpp
…
BoundingBoxAligned.h
…
BoundingBoxOriented.cpp
…
BoundingBoxOriented.h
…
BoundingSphere.cpp
…
BoundingSphere.h
…
Brush.cpp
…
Brush.h
…
Ease.h
…
Fixed.cpp
…
Fixed.h
Fix includes in source/maths
2025-07-06 18:24:31 +02:00
FixedVector2D.h
…
FixedVector3D.h
…
Frustum.cpp
…
Frustum.h
…
MathUtil.h
…
Matrix3D.cpp
…
Matrix3D.h
…
MD5.cpp
…
MD5.h
…
NUSpline.cpp
…
NUSpline.h
…
Plane.cpp
…
Plane.h
…
Quaternion.cpp
…
Quaternion.h
…
Rect.cpp
…
Rect.h
…
Size2D.cpp
…
Size2D.h
…
Sqrt.cpp
…
Sqrt.h
…
Vector2D.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
Vector2D.h
…
Vector3D.cpp
…
Vector3D.h
…
Vector4D.h
…
Powered by Gitea Version: 1.26.2 Page: 2478ms Template: 620ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API