/** * ========================================================================= * File : sysdep.h * Project : 0 A.D. * Description : various system-specific function implementations * ========================================================================= */ // license: GPL; see lib/license.txt #ifndef INCLUDED_SYSDEP #define INCLUDED_SYSDEP #include "lib/debug.h" // ErrorReaction #include // needed for sys_vsnprintf // // output // /** * display a message. * * @param caption title message * @param msg message contents * * implemented as a MessageBox on Win32 and printf on Unix. * called from debug_DisplayMessage. **/ extern void sys_display_msg(const wchar_t* caption, const wchar_t* msg); /** * show the error dialog. * * @param text to display (practically unlimited length) * @param flags: see DebugDisplayErrorFlags. * @return ErrorReaction (except ER_EXIT, which is acted on immediately) * * called from debug_DisplayError unless overridden by means of * ah_display_error. **/ extern ErrorReaction sys_display_error(const wchar_t* text, size_t flags); // // misc // /** * sys_vsnprintf: doesn't quite follow the standard for vsnprintf, but works * better across compilers: * - handles positional parameters and %lld * - always null-terminates the buffer * - returns -1 on overflow (if the output string (including null) does not fit in the buffer) **/ extern int sys_vsnprintf(char* buffer, size_t count, const char* format, va_list argptr); /** * describe the current OS error state. * * @param err: if not 0, use that as the error code to translate; otherwise, * uses GetLastError or similar. * @param buf output buffer * @param max_chars * * rationale: it is expected to be rare that OS return/error codes are * actually seen by user code, but we leave the possibility open. **/ extern LibError sys_error_description_r(int err, char* buf, size_t max_chars); /** * determine filename of the module to whom an address belongs. * * @param path receives full path to module or L"" on error. * @param max_chars * * note: this is useful for handling exceptions in other modules. **/ void sys_get_module_filename(void* addr, wchar_t* path, size_t max_chars); /** * get path to the current executable. * * @param n_path receives the full native path. * @param max_chars * * this is useful for determining installation directory, e.g. for VFS. **/ extern LibError sys_get_executable_name(char* n_path, size_t max_chars); /** * have the user choose a directory via OS dialog. * * @param n_path receives the full native path. * @param max_chars must be at least PATH_MAX due to a Win32 limitation. **/ extern LibError sys_pick_directory(char* n_path, size_t max_chars); /** * return the largest sector size [bytes] of any storage medium * (HD, optical, etc.) in the system. * * this may be a bit slow to determine (iterates over all drives), * but caches the result so subsequent calls are free. * (caveat: device changes won't be noticed during this program run) * * sector size is relevant because Windows aio requires all IO * buffers, offsets and lengths to be a multiple of it. this requirement * is also carried over into the vfs / file.cpp interfaces for efficiency * (avoids the need for copying to/from align buffers). * * waio uses the sector size to (in some cases) align IOs if * they aren't already, but it's also needed by user code when * aligning their buffers to meet the requirements. * * the largest size is used so that we can read from any drive. while this * is a bit wasteful (more padding) and requires iterating over all drives, * it is the only safe way: this may be called before we know which * drives will be needed, and hardlinks may confuse things. **/ extern size_t sys_max_sector_size(); /** * directory separation character **/ #if OS_WIN # define SYS_DIR_SEP '\\' #else # define SYS_DIR_SEP '/' #endif #endif // #ifndef INCLUDED_SYSDEP