Engine.RegisterInterface("Capturable"); /** * Message of the form { "capturePoints": number[] } * where "capturePoints" value is an array indexed by players id, * sent from Capturable component. */ Engine.RegisterMessageType("CapturePointsChanged"); /** * Message in the form of { "regenerating": boolean, "regenRate": number, "territoryDecay": number } * where "regenRate" value is always zero when not decaying, * sent from Capturable component. */ Engine.RegisterMessageType("CaptureRegenStateChanged");