#ifndef SECTIONLAYOUT_H__ #define SECTIONLAYOUT_H__ class SnapSplitterWindow; class SectionLayout { public: SectionLayout(); ~SectionLayout(); void SetWindow(wxWindow* window); wxWindow* GetCanvasParent(); void SetCanvas(wxWindow*); void Build(); private: wxWindow* m_Canvas; SnapSplitterWindow* m_HorizSplitter; SnapSplitterWindow* m_VertSplitter; }; #endif // SECTIONLAYOUT_H__