Commit Graph

  • 8c7d77a610 Fix serialisation crash when patrolling. Freagarach 2021-06-17 07:40:24 +00:00
  • 17c54d5a69 Fix options occasionally thinking they've been modified when they haven't. wraitii 2021-06-16 15:54:55 +00:00
  • d8f0bde05e Reset the campaigns previews wraitii 2021-06-16 15:53:19 +00:00
  • 8e26bd0446 Fix bug with map-dependent random settings wraitii 2021-06-16 15:52:19 +00:00
  • eafa7fc005 Mirage unrepairable in cmpRepairable. wraitii 2021-06-15 08:46:14 +00:00
  • 6f49e7bd6b New key for signing A25-compatible mods. Itms 2021-06-14 19:42:00 +00:00
  • fde057dd1c Provide Magadha description. Freagarach 2021-06-14 06:15:28 +00:00
  • 6b493aa52c Fixes big screenshots, implements CCamera::GetViewQuad properly for custom projections. vladislavbelov 2021-06-13 17:42:37 +00:00
  • 08400276e1 Slight size increase for the parchment background of loading screen tips. wraitii 2021-06-13 15:12:14 +00:00
  • 893ea3cd10 Alpha 25 Name: Yaunā wraitii 2021-06-13 15:08:27 +00:00
  • 467f2140be Fixup 21bbeb4bbc wraitii 2021-06-13 15:07:03 +00:00
  • 7ca15b42fd Add a tip about the default formation feature. wraitii 2021-06-13 15:02:54 +00:00
  • 21bbeb4bbc Update some MR map previews. wraitii 2021-06-13 14:56:16 +00:00
  • b4b7a1fc3a Fix issues with Introductory Tutorial wraitii 2021-06-13 08:55:37 +00:00
  • 9ef19ad795 Remove African Plains from "best for Mp" maps wraitii 2021-06-13 08:46:12 +00:00
  • f189172db6 UnitMotion hack to fix units being stuck near corners. wraitii 2021-06-13 08:43:32 +00:00
  • caebc4d3f9 Update the splash screen. wraitii 2021-06-13 08:40:26 +00:00
  • a5399d34b8 Floor turn rates to 4 wraitii 2021-06-13 08:11:48 +00:00
  • dd779872c4 Small tweak of map flare characteristics Imarok 2021-06-12 22:35:30 +00:00
  • bfc20bc847 Add a background to campaign load page wraitii 2021-06-12 17:20:01 +00:00
  • 7e423fe20e Only show the full template run name + template name if they're different. wraitii 2021-06-12 17:19:09 +00:00
  • 956b3f96db Improvement to autoqueue usability wraitii 2021-06-12 09:43:57 +00:00
  • 42d6893eb8 Fix lobby dgame details panel with incompatible mods. wraitii 2021-06-12 08:57:34 +00:00
  • 721cfa7ae6 Improve some options texts. Freagarach 2021-06-12 05:56:23 +00:00
  • f537fdd87d Look for resources nigh the order when forced. Freagarach 2021-06-12 05:47:06 +00:00
  • b3458d408a Add a setting for the minimap flare lifetime. Imarok 2021-06-11 20:47:09 +00:00
  • abe7211e15 Remove duplicated loading tip images Imarok 2021-06-11 19:07:34 +00:00
  • ded4859e6e Fix missing templates on wild_lake.js. Stan 2021-06-11 15:41:40 +00:00
  • e1a0cabf5a RM generation: improve metal mines generation wraitii 2021-06-11 15:14:40 +00:00
  • ffd62e08d8 Speed up Corinthian Isthmus / Lorraine Plain RM generation wraitii 2021-06-11 06:38:16 +00:00
  • fa218b66bb Loading tips: Dynamically adjust the title height and fix the width Imarok 2021-06-10 19:59:23 +00:00
  • 9b50e4475f Brush up the loading tips Imarok 2021-06-10 17:25:18 +00:00
  • 79e772152b Fix game not closing when compiled with --without-nvtt. Stan 2021-06-10 15:42:38 +00:00
  • 4de9c4c164 Fixes for some random maps. wraitii 2021-06-10 13:16:10 +00:00
  • b84e268a1f Fix arctic biome with postrocessing and tweak for nubia and steppe wraitii 2021-06-10 06:48:38 +00:00
  • 0b6486dc7a Fix 0 A.D. quitting 'too fast' when it gains focus after alt+F4 wraitii 2021-06-09 18:39:06 +00:00
  • 4ee03b544d Disable the flare button for observers. Imarok 2021-06-09 16:34:53 +00:00
  • 270378414e Uncompress cached DDS in mouse event mask. wraitii 2021-06-09 13:50:57 +00:00
  • f620ed8750 Make grass greener in temperate biome wraitii 2021-06-09 08:55:44 +00:00
  • 717a9d0252 Further RM biome tweaks wraitii 2021-06-09 08:17:12 +00:00
  • 324b4bdf64 Small tweak to the Roman Army Camp balance wraitii 2021-06-09 06:42:20 +00:00
  • a36e7d6986 Make elephant archers cost 2 population. wraitii 2021-06-09 06:40:35 +00:00
  • 05ace86b76 Fix caledonian meadows. wraitii 2021-06-09 06:35:17 +00:00
  • b8758c8941 Prevent ProductionQueue.AddItem for going over the entity limits / Fix autoqueue being able to train infinite heroes. wraitii 2021-06-09 06:33:52 +00:00
  • 184ed2fb55 Apply modifiers from civ/team bonus auras in Reference Suite s0600204 2021-06-08 23:35:44 +00:00
  • 06672206d4 (Re)display phase idents in Structure Tree s0600204 2021-06-08 23:20:39 +00:00
  • 990d61a74a Draws all characters for a very long text of the same style. vladislavbelov 2021-06-08 18:17:10 +00:00
  • 870e689e5f Unit pushing: fix pairs of unit being allowed to overlap. wraitii 2021-06-08 16:38:06 +00:00
  • 83703992c9 Fix speed glitch wraitii 2021-06-08 16:03:31 +00:00
  • b7ff371d00 Prevent OOM crash in Reference Tree on error wraitii 2021-06-08 14:57:59 +00:00
  • 858148d332 Add garrison flags for all wonders. Stan 2021-06-08 12:04:08 +00:00
  • f3be9bd465 Fix forge garison flag and add some missing death particles. Stan 2021-06-08 11:42:31 +00:00
  • 1aa944b0bb Slightly improved parchment.png texture. Stan 2021-06-08 11:05:44 +00:00
  • 055c2d009b Change the mine selection sound and make it louder. Stan 2021-06-08 10:42:15 +00:00
  • d03112d2f6 Fix gamesetup issues with map filters. wraitii 2021-06-08 08:51:36 +00:00
  • 224a96373b Revert parts of 09a33b6626 wraitii 2021-06-07 19:55:05 +00:00
  • 1d518f5d6f Fix MouseEventMask for bundles. wraitii 2021-06-07 19:27:54 +00:00
  • 65ae6543c3 Increase maximum size of mac bundle DMG wraitii 2021-06-07 18:56:32 +00:00
  • f5f493681d Fix atlas crash with RM capture the relic. wraitii 2021-06-07 18:48:16 +00:00
  • 67539a8837 Fixes an old bug with missed handle appeared in 63c1347ef7. vladislavbelov 2021-06-07 18:45:28 +00:00
  • d95eda9eb3 Add description for new hotkeys wraitii 2021-06-07 18:45:03 +00:00
  • 275ee9d75b Disable TreasureCollector component in siege engines. wraitii 2021-06-07 12:54:08 +00:00
  • 7e9bb4d4e8 Only save MP match settings if the player is the controller wraitii 2021-06-07 11:45:14 +00:00
  • 09a33b6626 Fix MP gamesetup issues with mapfilter wraitii 2021-06-07 11:40:43 +00:00
  • 70f2ac6788 Fix error on resign with formation wraitii 2021-06-07 11:38:16 +00:00
  • a8480b1dc9 Fix incorrect animation for african elephants Stan 2021-06-07 09:48:34 +00:00
  • b3ec0d48ba Add a disabled flare icon for observers. Stan 2021-06-07 08:51:23 +00:00
  • cdb73b29f2 Lower Forge technology costs, introduce a 3rd level. wraitii 2021-06-07 07:33:59 +00:00
  • d0989ee3ac Expand Experience trickle to stables and elephant stables wraitii 2021-06-07 06:55:59 +00:00
  • 8e853a7a0d Lower infantry crossbowmen walk speed. wraitii 2021-06-07 06:50:26 +00:00
  • add76379d4 Correctly reset teams when changing scenario. wraitii 2021-06-07 06:46:11 +00:00
  • 7787176802 Ship the fontbuilder folder to distribute font licenses wraitii 2021-06-07 06:43:54 +00:00
  • 88e6671388 Lower Champion Elephant armor against Pierce. wraitii 2021-06-07 06:40:38 +00:00
  • d9511564ce Fixup tooltips after 73dcf36976 wraitii 2021-06-07 06:36:42 +00:00
  • 8597cd2c2e Removes FFP shader program. Fixes #5791 vladislavbelov 2021-06-06 19:49:43 +00:00
  • cc4087f3fe Don't open the template viewer when in special input state Imarok 2021-06-06 19:00:04 +00:00
  • eb2e489898 Add a hotkey to focus on the last attack alarm Imarok 2021-06-06 18:29:48 +00:00
  • e0b492a83a Removes old gui_* materials, replaced by a single canvas2d material. vladislavbelov 2021-06-06 18:25:04 +00:00
  • 7d039f2627 Replaces gui material by solid material in water waves rendering. vladislavbelov 2021-06-06 18:13:20 +00:00
  • fa03eb3485 Switches ShadowMap debug rendering to canvas2d material. vladislavbelov 2021-06-06 18:05:10 +00:00
  • 30e135693e Implements configurable cascade shadows. vladislavbelov 2021-06-06 16:44:54 +00:00
  • ca6fcb28ab Don't store the camera pointer in the minimap Imarok 2021-06-06 16:08:10 +00:00
  • 63c1347ef7 Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets. vladislavbelov 2021-06-06 15:31:55 +00:00
  • 40cbde1925 Further Pushing tweaks: more customisable, longer ranges. wraitii 2021-06-06 15:25:52 +00:00
  • 063408c252 New pikemen small shields. Stan 2021-06-06 14:28:28 +00:00
  • cea23ac864 Improve the UVMap of some old rocks. They were looking very weird with some of the new textures. Stan 2021-06-06 14:27:02 +00:00
  • 683759c4c6 Fix some texture bug on tree_oak_new_c the uv was referencing some transparent parts of the texture. The texture was also a bit too transparent on the bark. Stan 2021-06-06 11:23:32 +00:00
  • 7fdbe037dd Uses canvas2d material for line drawing instead of gui_solid. vladislavbelov 2021-06-06 10:13:57 +00:00
  • 337c4100ce Cleanups ddbf1ea770 which fixes 4ffc005a7f. Sprites can not be inserted twice. vladislavbelov 2021-06-06 09:31:36 +00:00
  • 374b869480 Tweaks to the alpine RM biome wraitii 2021-06-06 08:24:39 +00:00
  • 3f2265a09e Update for the Steppe RM biome wraitii 2021-06-06 08:21:35 +00:00
  • 8af0689b5f Fix gamesetup player assignment issue when joining wraitii 2021-06-06 08:02:28 +00:00
  • ddbf1ea770 Hotfix 4ffc005a7f wraitii 2021-06-06 07:44:20 +00:00
  • 73dcf36976 Remove territory root from fortresses. wraitii 2021-06-06 07:35:40 +00:00
  • 4ffc005a7f Removes raw pointers management from sprites owned by CGUI. vladislavbelov 2021-06-06 00:32:49 +00:00
  • 8e150199a8 Removes raw pointers management from CGUISprite. vladislavbelov 2021-06-06 00:22:43 +00:00
  • a2257237b3 Removes raw pointers management from GUIScrollBarOwner. vladislavbelov 2021-06-06 00:12:31 +00:00
  • fdb4040838 Adds HiDPI mode for testing. HiDPI on Windows isn't supported in SDL yet. So we use a custom code. vladislavbelov 2021-06-05 19:01:37 +00:00
  • 8e63a0322c Map flares Imarok 2021-06-05 17:37:18 +00:00
  • 3bb5f364c2 (Reference Suite) Support aura-based civilization bonuses s0600204 2021-06-05 16:39:59 +00:00