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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a56ffcfd25 | |||
| 72e0ace313 | |||
| 7033b81ce6 |
@@ -216,7 +216,7 @@ togglefullscreen = "Alt+Return" ; Toggle fullscreen/windowed mode
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screenshot.watermark = "Alt+K" ; Toggle product/company watermark for official screenshots
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wireframe = "Alt+Shift+W" ; Toggle wireframe mode
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silhouettes = "Alt+Shift+S" ; Toggle unit silhouettes
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mousegrabtoggle = "Ctrl+Alt" ; Toggle mouse grabbing mode
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mousegrabtoggle = F3 ; Toggle mouse grabbing mode
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; > DIALOG HOTKEYS
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summary = "Ctrl+Tab" ; Toggle in-game summary
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@@ -252,7 +252,7 @@ reset = "R" ; Reset camera rotation to default
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follow = "" ; Follow the first unit in the selection
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rallypointfocus = "" ; Focus the camera on the rally point of the selected building
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lastattackfocus = "Space" ; Focus the camera on the last notified attack
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togglebirdseyeview = "" ; Toggle bird's eye view
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togglebirdseyeview = "Shift+Tab" ; Toggle bird's eye view
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zoom.in = Plus, NumPlus ; Zoom camera in (continuous control)
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zoom.out = Minus, NumMinus ; Zoom camera out (continuous control)
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zoom.wheel.in = WheelUp ; Zoom camera in (stepped control)
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@@ -392,7 +392,7 @@ flareactivate = "" ; Modifier to activate the mode to send a flare to
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calltoarms = "" ; Modifier to call the selected units to the arms.
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focusfire = "F" ; Modifier to control exclusively a building's arrows if it can attack
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; Overlays
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showstatusbars = Tab ; Toggle display of status bars
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showstatusbars = "" ; Toggle display of status bars
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devcommands.toggle = "Alt+D" ; Toggle developer commands panel
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highlightguarding = PageDown ; Toggle highlight of guarding units
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highlightguarded = PageUp ; Toggle highlight of guarded units
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@@ -10,6 +10,7 @@
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{ "tech": "phase_town" },
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{ "notciv": "brit" },
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{ "notciv": "gaul" },
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{ "notciv": "germ" },
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{ "notciv": "iber" },
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{ "notciv": "rome" },
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{ "notciv": "spart" }
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@@ -15,6 +15,6 @@
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{ "value": "Cost/Resources/metal", "replace": 0 },
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{ "value": "Loot/metal", "replace": 0 }
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],
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"affects": ["Healer"],
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"affects": ["Healer !Champion !Hero"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+7
-4
@@ -25,7 +25,7 @@
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</Health>
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<Identity>
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<GenericName>Champion Healer</GenericName>
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<VisibleClasses datatype="tokens">Healer</VisibleClasses>
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<VisibleClasses datatype="tokens">Healer -Soldier</VisibleClasses>
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<Requirements>
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<Techs datatype="tokens">phase_city</Techs>
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</Requirements>
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@@ -45,10 +45,13 @@
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<Resistance>
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<Entity>
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<Damage>
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<Hack>3</Hack>
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<Pierce>3</Pierce>
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<Hack>2</Hack>
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<Pierce>4</Pierce>
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<Crush>20</Crush>
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</Damage>
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</Entity>
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</Resistance>
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</Entity>
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<Vision>
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<Range>60</Range>
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</Vision>
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</Entity>
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@@ -40,8 +40,8 @@
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<url type="translate">https://gitea.wildfiregames.com/0ad/0ad/wiki/Localization</url>
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<url type="donation">https://play0ad.com/community/donate/</url>
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<releases>
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<release version="0.28.0" date="2026-01-30">
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<url type="details">https://wildfiregames.com/forum/topic/137892-release-28-branch/</url>
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<release version="0.28.0" date="2026-02-05">
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<url type="details">https://play0ad.com/new-release-0-a-d-release-28-boiorix/</url>
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<description>
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<p>Wildfire Games proudly announces the release of 0 A.D. 0.28.0: "Boiorix".</p>
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<ul>
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