vladislavbelov
85854db8d6
Fixes water rendering on map borders.
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Tested By:
Differential Revision: https://code.wildfiregames.com/D4716
This was SVN commit r27102.
2022-09-12 21:53:36 +00:00
wowgetoffyourcellphone
4c4562699c
[Alpha 26] Fix so that swordsman heroes can use the Testudo (if their civ allows it)
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This was SVN commit r27095.
2022-09-11 15:58:28 +00:00
vladislavbelov
a91ff9c7f5
Replaces -1 as stencil mask value in effect XML by a positive mask.
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Differential Revision: https://code.wildfiregames.com/D4785
This was SVN commit r27092.
2022-09-10 20:23:28 +00:00
Stan
32ccabeba6
Fix ministers being trainable by all civs.
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Reported by: @Nobbi
This was SVN commit r27088.
2022-09-04 10:47:21 +00:00
user1
40bb300efd
Amend ToU to disallow account sharing.
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Reviewers: Stan, Dunedan
Accepted By: Stan
Differential Revision: https://code.wildfiregames.com/D4783
This was SVN commit r27087.
2022-09-03 17:08:21 +00:00
Stan
6acc4b4a5b
Don't mix locally installed python libs when building
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Patch by: @baco
Differential Revision: https://code.wildfiregames.com/D4776
This was SVN commit r27084.
2022-09-01 20:49:16 +00:00
wowgetoffyourcellphone
8eae4979c3
[Alpha 26] Fixes additional unit actors, for Roman Testudo and Anti-Cav idle animations, as well as an oversight with Athenian hero Pericles.
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Fixes #6614
This was SVN commit r27080.
2022-09-01 19:27:00 +00:00
wowgetoffyourcellphone
c938113609
[A26] Fix Hoplite and Pikeman actors for Phalanx and Syntagma idle animations. Add syntagma variants for Han halbs, for edge cases.
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Differential revision: https://code.wildfiregames.com/D4780
This was SVN commit r27079.
2022-09-01 16:32:18 +00:00
Stan
e799ee7088
Switch names between ministry and civil_centre.xml reported by @AIEND.
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https://wildfiregames.com/forum/topic/83323-balancing-the-han/page/6/#comment-517225
This was SVN commit r27075.
2022-08-27 11:57:08 +00:00
Stan
d1586e0edf
Fix perioikoi hoplites not assuming the idle phalanx stance as the champions and heroes do.
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This was SVN commit r27071.
2022-08-24 12:29:29 +00:00
Stan
6eb58a1248
Fix incorrect civilization being set in the spartan sandbox. Introduced in afde89eb33
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This was SVN commit r27070.
2022-08-24 12:21:34 +00:00
Stan
acb939e7bc
Don't wait for observers by default and let them lag as much as needed.
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Discussed with: @alre, @wraitii, @real_tabasco_sauce, @chrstgtr, @Sevda
Thread:
https://wildfiregames.com/forum/topic/18003-suggestions-for-0-ad/page/157/#comment-516302
This was SVN commit r27069.
2022-08-24 12:08:46 +00:00
marder
03e3f0f1f1
[Maps] Enable Napata citizen cavalry on Jebel barkal again
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Oversight in daaa87b48c , noticed by @Freagarach
This was SVN commit r27066.
2022-08-21 08:03:24 +00:00
marder
fbded636a2
[Gameplay] - Small nerf to CS crossbows
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patch by: @real_tabasco_sauce
accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4754
This was SVN commit r27061.
2022-08-18 18:24:51 +00:00
Stan
14b8fb3b3b
Add small flower borders to the han civic center to make its footprint more obvious.
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Thread:
https://wildfiregames.com/forum/topic/86856-very-strange-field-sticking-near-han-city-center-by-ctrl/
This was SVN commit r27060.
2022-08-17 09:39:54 +00:00
Stan
8c497bea0d
Fix an edge case when you would delete the last savegame and thus, the metadata would be undefined.
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Introduced in a8c6d7a82b
Thread:
https://wildfiregames.com/forum/topic/89261-a-new-series-of-bugs/#comment-514015
This was SVN commit r27053.
2022-08-14 15:10:38 +00:00
marder
daaa87b48c
[Maps] Fix Jebel barkal after 01fd2564e5
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since only infantry can garrision in stables now.
Reported by: Gurken Kahn
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514594
Troubleshooting by @lyv
This was SVN commit r27052.
2022-08-14 15:05:48 +00:00
Stan
fc374d3718
Fix Athenian Gymnasion counting as a City Phase building, when it's actually a Town Phase building. Maybe we should add that class automatically at some point.
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Reported by: Player of 0AD
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=514655
This was SVN commit r27051.
2022-08-14 10:37:43 +00:00
Stan
5cdb9f6244
Recenter Han emblem logo slightly and fix the name.
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Noticed by: @vladislavbelov
This was SVN commit r27050.
2022-08-14 10:29:45 +00:00
vladislavbelov
291182683d
Adds explicit z value for main menu buttons to workaround low resolutions to be able to exit.
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Reviewed By: marder, Stan
Differential Revision: https://code.wildfiregames.com/D4757
This was SVN commit r27049.
2022-08-13 11:22:33 +00:00
marder
c9f7bf35ac
Add in 92a96785a4 removed Han swordsman templates back in under a different name
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So people can use them in atlas
Request by @wowgetoffyourcellphone
This was SVN commit r27048.
2022-08-13 09:19:27 +00:00
marder
92a96785a4
[Gameplay] Enable other civ's to train champions in Han barracks and stables
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Reported by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-514122
Note that this also deletes the Han swordsman templates, as they are
unused right now.
This was SVN commit r27046.
2022-08-11 20:31:05 +00:00
Stan
4f3adf7fa6
Fix mipmap issue with the camel rein. Use a very light texture as most details are not really visible.
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Fixes #6556
Reported by: @Langbart
This was SVN commit r27045.
2022-08-11 17:46:35 +00:00
marder
3eea53ae66
[Gameplay] Make fences capturable
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Request by Gurken Khan
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-513790
And I agree, it is annoying thay you can't just delete them once their
on your territory.
This was SVN commit r27043.
2022-08-10 22:16:38 +00:00
marder
a80ce526b7
[Fix] Patch globalscripts technology template helper after 8d80a2186e and the ProductionQueue split
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Patch by @s0600204.
This lets all technologies show up correctly in-game and in the
structure tree again.
accepted by: @marder @Freagarach
Fixes : #6587
Differential Revision: https://code.wildfiregames.com/D4755
This was SVN commit r27042.
2022-08-10 21:49:15 +00:00
marder
d1c9e96f87
[Gameplay] Disable training han crossbow cavalry in other civ's barracks
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513182
This was SVN commit r27040.
2022-08-08 21:32:56 +00:00
marder
f8ff908d73
[maps] Adjust playerPlacementRiver to group teams on the same side in most cases
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Brute forcing the right arrangement, which is unnecessary but accepted
since it has only a negligible performance impact overall.
accepted by: @lyv @andy5995
Fixes : #6390
Differential revision: https://code.wildfiregames.com/D4747
This was SVN commit r27039.
2022-08-08 20:52:05 +00:00
marder
5afbdc6a09
[Gameplay] Disable training persian champions in other civ's barracks
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513143
This was SVN commit r27038.
2022-08-08 20:41:17 +00:00
marder
10f2ad4463
[Gameplay] Disable loot for trainable animals
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Request by Player of 0AD:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/15/#comment-513143
This was SVN commit r27037.
2022-08-08 18:16:58 +00:00
Freagarach
f843cf726d
Cavalry vision range 92 m -> 80 m.
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Patch by: @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D4744
Comments by: @asterix, @borg-, @breakfastburrito_007, @chrstgtr,
@marder, @wowgetoffyourcellphone
This was SVN commit r27036.
2022-08-08 07:23:00 +00:00
Freagarach
96d33e02e4
Revert 774e8060d9.
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Issue found:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=513199 .
The issue introduced is significantly worse than the stuff it fixed.
This was SVN commit r27034.
2022-08-08 07:14:18 +00:00
wowgetoffyourcellphone
0a54a4e2a5
[Alpha 26] [Fix] Restore the Kushite fisherman actor
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Reported by @CovenantKillerJ here:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=512741
This was SVN commit r27029.
2022-08-04 15:36:13 +00:00
Stan
5cd08feba6
Fix issues with the sandbox_han.xml map in 08156e73fc.
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Noticed by: @Langbart
This was SVN commit r27028.
2022-08-03 15:55:52 +00:00
Stan
5e824698e9
Fix false positive missing file in checkrefs.py in 22168569c6 (Game ignores double extensions)
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Noticed by @Langbart
This was SVN commit r27027.
2022-08-03 15:43:07 +00:00
Stan
1e46b6f7e7
Fix material not using spectex in b8131a0f09
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Noticed by @Langbart
This was SVN commit r27026.
2022-08-03 15:41:43 +00:00
marder
d6d137bf5d
[Fix] Adjust position of ice house and ministry in the building panel
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accepted by: @asterix @Langbart
Fixes : #6502
Differential Revision: https://code.wildfiregames.com/D4746
This was SVN commit r27025.
2022-08-01 18:56:10 +00:00
marder
a50d582c5f
[Fix] Add missing loot to the Han minister
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reported on the forums by Gurken Khan:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/14/#comment-511954
This was SVN commit r27023.
2022-07-31 21:05:16 +00:00
wowgetoffyourcellphone
6a48b023ad
[Alpha 26] [Fix] [Persians] Remove the "City" class from the Persian Ice House.
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Reported by @Gurken Khan:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=511945
This was SVN commit r27022.
2022-07-31 20:55:39 +00:00
marder
d76daebb03
[Gameplay] Rebalancing of the Gaul fanatic
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patch by : @borg-
accepted by: @chrstgtr @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D4722
This was SVN commit r27021.
2022-07-31 11:12:46 +00:00
Stan
b9e119e85e
Add more world population options.
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Requested by: @Edwarf
Accepted by: @Freagarach
Differential Revision: https://code.wildfiregames.com/D4742
This was SVN commit r27020.
2022-07-29 19:50:23 +00:00
wowgetoffyourcellphone
b3d8b77173
[A26][Fix][Han] Add turret points to the Han wall gate.
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Reported here by @0ad is the best rts game:
https://wildfiregames.com/forum/topic/87305-a26-hans-gate-cannot-be-garrisoned/
This was SVN commit r27018.
2022-07-26 14:16:29 +00:00
Stan
fbc9e19544
New icon for the han champion_infantry_crossbowman
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Fixes #6591
Refs 08156e73fc
This was SVN commit r27013.
2022-07-18 12:06:43 +00:00
Stan
b8131a0f09
Use the new crossbow for han champion units.
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This was SVN commit r27012.
2022-07-18 12:05:22 +00:00
Stan
22168569c6
New crossbow model for the han champion units.
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Refs 08156e73fc
This was SVN commit r27011.
2022-07-18 12:04:43 +00:00
marder
08156e73fc
[Gameplay] Han unit roster restructure and other balancing adjustments
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After feedback on the first RC's :
https://wildfiregames.com/forum/topic/83323-balancing-the-han/
This version of the roster seems to have a minimal concensus.
This removes some units from the very big roster of the Han,
restructures it and changes the cavalry crossbow champion for an
infantry one due to histrorical issues.
It furthermore reverts the changes to the champion infantry crossbow
template introduced in 9411d8c98e as that nerf wasn't necesarry.
This means that the Han and the Macedonians now have a champion crossbow
unit with the same stats.
Also:
Fixes #6560 by only keeping the "academy" templates, so that the Han can
now only train champions from the academy. Therefore, this reverts parts
of c4bdbe4dd9 and all of 2c9a6704e0 .
Discussion with : @borg- @real_tabasco_sauce @wowgetoffyourcellphone
AIEND @Stan and other people on the forums and the Diff.
Differential revision: https://code.wildfiregames.com/D4713
This was SVN commit r27009.
2022-07-17 09:20:52 +00:00
Freagarach
fd08ab051f
Fix other civs being able to upgrade Han CC to Court.
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This ensures the `{civ}` and `{native}` tags are (properly) supported
for upgrades and uses it for the Han CC.
Reported on the forums
(https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/10/#comment-508908 )
by @Gurken Khan.
Differential revision: https://code.wildfiregames.com/D4733
Comments by: @Stan, @wowgetoffyourcellphone
This was SVN commit r27008.
2022-07-15 17:16:00 +00:00
Stan
2ccf42a244
Add an order sound for the Maurya elephant.
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Reported by: @GurkenKhan
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=508534
This was SVN commit r27006.
2022-07-12 08:19:14 +00:00
Stan
ba9cd30c9b
Add missing garrison flag for the maurya houses.
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Reported by: @GurkenKhan
Thread:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=508540
Refs #4581 , #6160
This was SVN commit r27005.
2022-07-12 08:09:25 +00:00
Freagarach
3f243b7b50
Fix d1538f7fbd.
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Where I forgot to remove the other members when disbanding a formation.
Reported by: @wowgetoffyourcellphone
This was SVN commit r27000.
2022-07-04 05:06:59 +00:00
Freagarach
35e5f268da
Fix properties on Persian Champion Infantry Archer XML file.
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This was SVN commit r26999.
2022-07-04 05:02:44 +00:00