The formation is set to an empty state upon disbanding which does not
have a `MEMBER`-substate.
Caused by c57a4d90a1.
Fixes: #6052
Differential revision: D3588
Reviewed by: @wraitii
This was SVN commit r24935.
There were errors in the spanish manual, and clipping issue in the
gamesetup tips text.
Refs #6024 (partly fixed)
Fixes#6027
Differential Revision: https://code.wildfiregames.com/D3573
This was SVN commit r24930.
file="" properties were not overriden by other things defined in the
actor, which lead to weird edge cases, such as frequency="0" variants
being loaded because their names="" ended up matching their parent's
name=""
Also remove the name because it doesn't serve a purpose
Accepted by: @wraitii
Differential Revision: https://code.wildfiregames.com/D3572
This was SVN commit r24929.
caused by a79a47effe and de3ed2cd19 petra will be blocked by not being
able to train hero again as she does not do rotations.
add check for matchlimits reached for permadeaths
more propper solution to handle training with numbers greater than 1
will be needed in the future.
Differential revision: D3559
Accepted by: @Freagarach
This was SVN commit r24897.
692e236499 assumed that `this.capacities` would always exist, but that
proved incorrect, in particular if a value modification message is sent
before ownership change is processed.
Fix that by initializing them on init.
Reported by: Langbart
Fixes#6019
Differential Revision: https://code.wildfiregames.com/D3562
This was SVN commit r24896.
- e7e218a3bc contained a small mistake: this.order wasn't cleared when
clearing the orderqueue, which led to a broken codepath in
PushOrderFront.
- Since 71a61d5f50, formation orders their members to reform in IDLE.
This will automatically pack any unpacked siege.
Reported by: langbart
Tested by: langbart
Fixes#6018
Differential Revision: https://code.wildfiregames.com/D3561
This was SVN commit r24895.
Add a fallback material for the basic_trans_wind_parallax_spec.xml so it
default to a less costly one on lowest settings.
Rename basic_trans_wind_parallax_spec.xml to
basic_trans_wind_norm_spec.xml to reflect there is no parallax disabled.
Discussed with @vladislavbelov.
This was SVN commit r24889.
- Remove unused decals as the rubble takes over
- Add destruction smoke to most buildings
- Fix very small destruction smoke for gates
- Fix fortress props "popping up" when ranges and arsenals are
destroyed.
This was SVN commit r24878.
When giving several queued formation-walk orders, then a queued
non-formation order (such as gathering), the gather order would be
silently dropped. This did not happen if only one formation-walk order
was given, which is why this issue was not noticed in 59d0885d68
To fix it, explicitly only drop pre-"leave formation" orders in the
queue for formation members.
Reported By: faction02
Differential Revision: https://code.wildfiregames.com/D3550
This was SVN commit r24869.
COMBAT.APPROACHING will fallback to WalkAndFight if the order is forced
and the movement fails (happens e.g. on target death).
That behaviour was added in 5568bd4c16 (and tweaked in d9c6879450), to
make the unit move to the general position asked by the player as a
fallback.
However, it did not allow capture, which meant units would occasionally
start attacking structures, instead of capturing (the default).
This makes that fallback allow capture in all cases, which is generally
more expected than the reverse.
Fixes#6003
Differential Revision: https://code.wildfiregames.com/D3548
This was SVN commit r24866.
5d96346ac5 proved unsufficient to fix formation 'waltzing'. This is a
better fix, which makes sure units actually try to reach their
designated offset in the first place.
Further, it removes code that recalculated offsets un-necessarily, which
led to an issue with "sloppy" formations such as open and closed orders.
Fixes#5997
Differential Revision: https://code.wildfiregames.com/D3543
This was SVN commit r24865.
When reforming manually, the case of formation template beeing the same
was ignored what resulted in creating new formation controllers.
Differential revision: D3542
This was SVN commit r24859.