leper
42bc5165ab
Add compile time flag to disable use of miniupnpc.
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This was SVN commit r14384.
2013-12-18 16:08:56 +00:00
leper
c6d454ff2d
Make ConfigDB threadsafe.
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This was SVN commit r14373.
2013-12-17 19:58:39 +00:00
leper
e83f24e3a6
Move UPnP port forwarding to a thread.
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Fix some typos.
Do not return the result, as we would need to allocate it, but we never
use it.
This was SVN commit r14372.
2013-12-17 17:03:49 +00:00
JoshuaJB
4df4c0dec0
Try to actually do the threading my previous commit said it did.
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This was SVN commit r14371.
2013-12-17 14:57:26 +00:00
JoshuaJB
0ba25e9968
Cache UPnP root URL to try to avoid searching each time. Also make searching asyncronous with the GUI to avoid hanging.
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This was SVN commit r14370.
2013-12-17 14:21:49 +00:00
leper
d2e671392b
Fix bug in ipstamp module.
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Sync with server. Refs #2307 .
This was SVN commit r14363.
2013-12-15 18:33:01 +00:00
historic_bruno
62a10ab938
Fixes Windows build.
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Fixes UPnP error handling to be more correct and conventional, refs
#2305
This was SVN commit r14352.
2013-12-15 01:02:26 +00:00
JoshuaJB
f890856c6d
Seperate differently licenced portions of sha.cpp/h into pkcs5_pdkdf2.cpp/h and remove some extra std includes in sha.cpp. Refs #2308
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This was SVN commit r14350.
2013-12-14 16:58:21 +00:00
JoshuaJB
bf97148ddc
Add proper licence header and remove tyedefs in sha.cpp/h. Refs #2308
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This was SVN commit r14349.
2013-12-14 16:22:48 +00:00
JoshuaJB
5876ec38d1
Make sure we properly free some UPnP-related variables.
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This was SVN commit r14348.
2013-12-14 03:21:21 +00:00
JoshuaJB
551eb3919d
Change UPnP lease duration to 0 (permanent) and update comments.
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This was SVN commit r14347.
2013-12-14 03:03:22 +00:00
JoshuaJB
667537ee49
UPnP-based automatic port-forwarding using miniupnpc. Breaks windows build at the moment. Refs #2305
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This was SVN commit r14332.
2013-12-13 02:23:02 +00:00
wraitii
1efd47c1ad
Fix errors when loading a saved game with Aegis by making sure the AI re-inits properly. Still no real saved game support.
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This was SVN commit r14329.
2013-12-11 17:10:14 +00:00
historic_bruno
8db3ada87f
Improves debugging output to help troubleshoot some WSDL bugs, refs #2146 , #1733
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This was SVN commit r14325.
2013-12-10 18:54:18 +00:00
wraitii
f9bee5d3ec
Slight de-obfuscation of the AI code.
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This was SVN commit r14317.
2013-12-09 14:20:11 +00:00
Yves
966f7c7145
Removes some duplicated code.
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This was SVN commit r14311.
2013-12-08 19:23:09 +00:00
historic_bruno
b1c081e36d
Set svn:eol-style=native, fix some inconsistent line endings
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This was SVN commit r14299.
2013-12-06 00:42:50 +00:00
sanderd17
4062e2011f
fix tests
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This was SVN commit r14288.
2013-12-05 08:53:40 +00:00
wraitii
0ef6397545
Optimize the "Move()" function by removing unnecessary message broadcast. Fixes #2094
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This was SVN commit r14287.
2013-12-04 17:38:46 +00:00
wraitii
5f8b6be833
Some additions to the particle system:
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This was SVN commit r14286.
2013-12-04 17:21:59 +00:00
wraitii
189ef85538
Fix AI errors on skirmish maps.
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This was SVN commit r14285.
2013-12-04 16:52:44 +00:00
sanderd17
60c986c135
* Add method to rangemanager to query around a position instead of an entity
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* Use that method in the splash damage calculation
Fixes #2285
This was SVN commit r14283.
2013-12-04 15:30:01 +00:00
quantumstate
68880ca5d5
Make atlas player assignment apply to all of the currently selected units
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This was SVN commit r14273.
2013-12-02 22:46:33 +00:00
mimo
351468dbe5
fix initialisation of developper overlay for saved games
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This was SVN commit r14240.
2013-11-28 18:08:41 +00:00
historic_bruno
acf1c420c1
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by 7dec618898)
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This was SVN commit r14235.
2013-11-28 00:57:39 +00:00
sanderd17
7345d27c84
Summon planes back from the emptyness
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This was SVN commit r14230.
2013-11-26 15:12:16 +00:00
JoshuaJB
433b32bdcd
Various XpartaMuPP cleanup.
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This was SVN commit r14229.
2013-11-25 04:05:41 +00:00
leper
c3ebb50711
Fix ratings and print rating changes in the lobby.
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Fix game listings.
Fix non-hosts unregistering games.
Patch by scythetwirler.
This was SVN commit r14228.
2013-11-25 02:55:47 +00:00
leper
5da63764e0
Fix compilation with wxWidgets 3.0.
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This was SVN commit r14215.
2013-11-20 19:29:10 +00:00
historic_bruno
5ce8de1f0a
Removes unused var from JS debugger, from patch by Markus. Fixes #1852
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This was SVN commit r14211.
2013-11-17 23:41:19 +00:00
Yves
6fba293088
In #2241 I'm going to change the GUI to have one ScriptInterface for each GUI page because that will be required for the Spidermonkey upgrade ( #1886 ).
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The Multiplayer lobby needs some changes to avoid compartment
mismatches. Instead of initializing it with a ScriptInterface and
storing script values at different locations, it takes a ScriptInterface
argument in the functions that really need to read or write some script
values and avoids storing values as script values with an associated
compartment where possible.
The scripting interface of the lobby is also adjusted to use
JSInterface_Lobby.h/cpp files as other components instead of adding all
functions to ScriptFunctions.cpp. This makes it a bit more clearly
arranged IMO.
Fixes #2267
Refs #2241
Refs #1886
This was SVN commit r14199.
2013-11-16 18:38:40 +00:00
leper
47b26e56d3
Remove unused VideoRecorder from Atlas.
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This was SVN commit r14181.
2013-11-14 23:05:07 +00:00
Ykkrosh
8ecfbd0899
Remove unused includes of tr1/unordered_map etc.
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They cause build errors with libc++, and we always use
boost::unordered_map instead.
This was SVN commit r14177.
2013-11-14 20:47:59 +00:00
Spahbod
0170db4a53
Adding advanced graphical features into random maps. Fixes #2262 .
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This was SVN commit r14170.
2013-11-14 14:33:55 +00:00
mimo
321e61617b
Improve MoveToTarget when the target is moving, fixes #2253
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This was SVN commit r14168.
2013-11-14 07:25:56 +00:00
leper
4915116ccc
Fix glooxwrapper build on gcc 4.2 and warning on clang.
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This was SVN commit r14167.
2013-11-14 00:32:28 +00:00
leper
4c395f4bf2
Remove Trigger and Cinematic sections from Atlas.
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This was SVN commit r14166.
2013-11-14 00:10:04 +00:00
leper
e58fa107cc
Fix skeleton caching.
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This was SVN commit r14163.
2013-11-13 20:05:57 +00:00
historic_bruno
7cb4c0dcfc
Partial fix of minimap rendering for GLES.
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Replaces glBegin/End with glDrawArrays, GL_QUADS with GL_TRIANGLES, and
modifies shaders as needed.
This was SVN commit r14153.
2013-11-12 01:31:52 +00:00
historic_bruno
7dec618898
Some attempts to fix GLES build in smooth LOS and post proc manager.
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Replaces glBegin/End with glDrawArrays, GL_QUADS with GL_TRIANGLES, and
replaces glPush/PopAttrib by resetting the viewport manually.
Adjusts GLSL shaders for these changes.
This was SVN commit r14152.
2013-11-12 01:30:17 +00:00
historic_bruno
f1613a3c90
Fixes fancy waves build on GLES (replaces GL_QUADS with GL_TRIANGLES)
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This was SVN commit r14151.
2013-11-12 01:25:32 +00:00
historic_bruno
81eabfc934
Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
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Sets SDL2 to use correct profile for GLES.
Cleans up some old SDL 1.3 version checks.
This was SVN commit r14150.
2013-11-12 01:24:04 +00:00
historic_bruno
5771bee032
First pass at fixing GLES build - more to come
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This was SVN commit r14149.
2013-11-12 01:17:16 +00:00
historic_bruno
0682c23fe3
Replaces BGRA textures with RGBA textures supported by GLES
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This was SVN commit r14148.
2013-11-12 01:11:08 +00:00
historic_bruno
45a7f577d3
A bunch of OS X SDK-related fixes.
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Adds runtime support for 10.5 APIs: display modes, bundle paths, system
paths, pasteboards. Previously this was compile-time support only, which
prevented building on later SDKs while targeting earlier APIs.
Adds hardcoded version for pre-10.6 builds, to avoid messing with
deprecated Gestalt or having to add a 10.5 non-dispatch singleton (Grand
Central Dispatch didn't exist in 10.5)
This was SVN commit r14140.
2013-11-11 00:11:25 +00:00
historic_bruno
011cbb5725
Fixes OS X STL incompatibilities when building against later SDKs and targeting 10.5 (fixes stringstream build errors in these conditions)
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This was SVN commit r14139.
2013-11-11 00:09:16 +00:00
Ykkrosh
a96ed190a5
Add GLX_MESA_query_renderer support to hwdetect
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This was SVN commit r14130.
2013-11-10 16:24:03 +00:00
Ykkrosh
d178f32698
Fix Unicode in JS print() on Linux
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This was SVN commit r14129.
2013-11-10 16:13:40 +00:00
JoshuaJB
c27c663697
Print a traceback after an exception in the bot.
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This was SVN commit r14128.
2013-11-10 04:28:18 +00:00
Ykkrosh
d7ec8c47a6
Fix Unicode support in lobby.
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Fix EncryptPassword being called with the wrong argument order, and
encrypting username instead of password. (This will break all existing
lobby accounts.)
Fix EncryptPassword not using all of salt_base.
This was SVN commit r14123.
2013-11-09 23:26:17 +00:00