562 Commits

Author SHA1 Message Date
historic_bruno 1201956b93 Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
This was SVN commit r8792.
2010-12-05 08:50:33 +00:00
historic_bruno 19dbbb816d Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
This was SVN commit r8791.
2010-12-05 08:41:55 +00:00
Ykkrosh 74114bf09a Handle XMB caching with the same system as texture caching.
Fixes #694.

This was SVN commit r8782.
2010-12-04 00:08:26 +00:00
historic_bruno 47246c8155 Fixes #572. Changed MoveCameraToTarget so that for minimap scrolling it will ignore changes in Y position, to maintain previous zoom level as expected (constraint keeps the new view from being inappropriate)
This was SVN commit r8676.
2010-11-21 04:59:59 +00:00
Ykkrosh 1d8972a540 Add automatic 'root' prop point when loading old PMDs
This was SVN commit r8666.
2010-11-20 20:16:06 +00:00
Ykkrosh bd3bd084c0 Support new SpiderMonkey API.
wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.

This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
Ykkrosh e43eb0c18b # Various hotkey fixes and cleanups.
Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.

This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
Ykkrosh 540925aa32 Add a rubbish experimental FPS camera view
This was SVN commit r8520.
2010-11-01 21:40:29 +00:00
janwas 52851faeb6 cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed
This was SVN commit r8517.
2010-11-01 11:09:03 +00:00
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
Ykkrosh 10c5dbcba4 Fix Atlas and autostart.
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.

This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
historic_bruno 9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
Ykkrosh 9e499cdec5 # Fix hotkey bugs.
Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes #567.

This was SVN commit r8444.
2010-10-23 02:37:00 +00:00
Ykkrosh c0a7a36f7a Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions.
Remove some unnecessary script-exposed functions, and move some more
into the Engine namespace.

This was SVN commit r8428.
2010-10-21 19:54:59 +00:00
Ykkrosh 4b3f1e8aaa Allow camera closer to edge of map when zoomed in
This was SVN commit r8401.
2010-10-17 16:26:02 +00:00
Ykkrosh 0666dd6074 Uglily initialise player civ assignments to match their starting civ centre
This was SVN commit r8384.
2010-10-16 23:07:20 +00:00
Ykkrosh fe5bd12301 Fix --without-pch build
This was SVN commit r8375.
2010-10-16 17:10:00 +00:00
Ykkrosh 3d2b17f1bf Fix some warnings on Windows
This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
Ykkrosh 5d1ad60d18 Fix aliasing error in NVTT (fixes #605).
Bump texture cache version number, to invalidate potentially-incorrect
cached textures.

This was SVN commit r8313.
2010-10-08 23:34:55 +00:00
Ykkrosh 0c170e2e01 Add test for NVTT bug
This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
Ykkrosh 7ea522a484 # Add on-screen health bars
This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
Ykkrosh 82691683cb Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
Remove obsolete IsNewSimulation function.

This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
Ykkrosh 6d82bfaabf Disable some profiler calls that are frequent enough to significantly affect performance
This was SVN commit r8171.
2010-09-24 21:33:07 +00:00
Ykkrosh ede71ea791 Inline common vector/matrix operations, for performance.
Remove some redundant vector methods.
Compute skinning for positions and normals simultaneously.
(These changes reduce skinning cost by >50%.)

This was SVN commit r8170.
2010-09-24 16:54:20 +00:00
Ykkrosh 000b7250a2 Use slightly higher quality texture compression in archive-builder mode
This was SVN commit r8148.
2010-09-20 16:34:09 +00:00
Ykkrosh b9eb283174 Fix warning.
Set thread name for texture converter.

This was SVN commit r8132.
2010-09-18 18:56:06 +00:00
Ykkrosh 0d172264f8 # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
Fix terrain manager to understand .cached.dds files.
Fix IArchiveWriter so you can pass it absolute paths of files to load,
and different relative paths for storing inside the archive.
Fix fs_util::ForEachFile when called on the VFS root.

This was SVN commit r8130.
2010-09-18 18:21:00 +00:00
Ykkrosh 2362d938cd Fix loading maps
This was SVN commit r8123.
2010-09-17 20:47:47 +00:00
Ykkrosh fd68a95bad Fix map reader to load all necessary simulation data even when graphics are disabled
This was SVN commit r8118.
2010-09-17 17:43:12 +00:00
Ykkrosh bd94273801 Stop using sem_init, since it's not supported on OS X.
Avoid calling any GL functions during tests (since GL isn't loaded).

This was SVN commit r8108.
2010-09-12 20:59:18 +00:00
Ykkrosh 67a94572ec # Add new texture loading system with automatic compression.
Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.

This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
janwas 2e7436434d warning fixes: mostly size_t vs. specialized API type and other type conversion.
added player_id_t typedef and INVALID_PLAYER, use that instead of -1.
also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see
http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=)
and further predefined macros to arch.h just to be sure.

This was SVN commit r8079.
2010-09-05 09:38:30 +00:00
Ykkrosh 6c7830df3f Rename CTextureManager and CTextureEntry since they are only for terrain textures
This was SVN commit r8076.
2010-09-04 21:26:52 +00:00
Ykkrosh 0fa0181f0c Fix #554 (camera should be always inside the terrain), based on patch from markelov
This was SVN commit r8070.
2010-09-04 12:50:27 +00:00
Ykkrosh 2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
Ykkrosh ece6b58188 Fix crash in replay mode.
Disable audio properly in replay mode.

This was SVN commit r8057.
2010-09-03 09:50:16 +00:00
Ykkrosh 674f516f83 Fix #546 (Water continues to flow during pause), based on patch from Jayschwa
This was SVN commit r8019.
2010-08-21 22:50:57 +00:00
Ykkrosh 4e1b6d08f4 Fix lithobolos size and projectile.
Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.

This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
Ykkrosh d1b3306488 Fix warning
This was SVN commit r7947.
2010-08-14 20:09:45 +00:00
Ykkrosh f221caecda Add camera angle/zoom reset key ("H")
This was SVN commit r7941.
2010-08-14 00:52:19 +00:00
Ykkrosh 6c7b82130c # Redesigned the camera control system.
Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.

This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
Ykkrosh e64d115d7c # Change selection circles to match the player colour
This was SVN commit r7880.
2010-08-08 17:28:51 +00:00
Ykkrosh 7d0ae8585c Remove some unused includes.
This was SVN commit r7873.
2010-08-08 16:04:23 +00:00
Ykkrosh 65bcedb9fc Load map descriptions from their XML file.
Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.

This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
Ykkrosh 8286218cad Delete lots of obsolete unused script-interface code.
Delete unused code from various other places.

This was SVN commit r7839.
2010-08-01 20:56:34 +00:00
Ykkrosh 3124b55cc0 Warning fixes
This was SVN commit r7821.
2010-07-29 21:04:07 +00:00
Ykkrosh 1706363bab Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
Also delete some unused declarations, and rename is_playing to
snd_is_playing.

This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
Ykkrosh 96a73bb580 Discourage units from walking outside the map.
Improve pathfinder performance by avoiding unnecessary grid
recalculations.

This was SVN commit r7806.
2010-07-25 14:11:21 +00:00
Ykkrosh 1faf83f916 Add some missing consts to arguments.
This was SVN commit r7805.
2010-07-25 14:10:46 +00:00
Ykkrosh 31699e830d Handle disconnections better.
Remove local sessions (just use ENet for everything instead) because
they add far too much complexity.
Fix memory leaks.

This was SVN commit r7706.
2010-07-06 19:54:17 +00:00