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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-23 15:13:46 +00:00
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5,507 Commits 1 Branch 39 Tags
fe4c5ecc9dd88c830787d4bd016be7e91f05e577
Commit Graph

6 Commits

Author SHA1 Message Date
dax fe645d8fc9 NMT_REMOVE_MESSAGE network message added so that an entity can be removed during a multiplayer game
This was SVN commit r6542.
2008-12-20 18:09:16 +00:00
Matei 98dd1a1bb4 Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
This was SVN commit r6290.
2008-07-29 08:22:56 +00:00
Matei 75a9b2f357 Made stance-setting work with multiplayer.
This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
Matei 9025056ffd Made rally point setting net-safe.
This was SVN commit r6225.
2008-07-13 17:37:45 +00:00
Matei e4966f6f1b Added running support to GENERIC orders through a field that can be sent across the network (previous implementation used to be by setting properties on the entity itself).
This was SVN commit r6223.
2008-07-13 06:24:50 +00:00
janwas 8529e2b14f dacian's network files were not yet completely in SVN. added the remaining files, removed obsolete ones
This was SVN commit r6105.
2008-06-25 20:34:23 +00:00
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