Itms
fa1fc26241
Upgrade gloox to the development trunk version on Windows, refs #3004 . This commit needs a rebuild of the glooxwrapper.
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This fixes #4705 : the TLS connection now works on Windows, also tested
with certificate verification and with TLSv1.2 (so TLSv1.0 can now be
disabled server-side).
Ideally we should have waited for the release of version 1.0.25, but the
development seems to have mostly stopped upstream.
Tested By: maroder
Differential Revision: https://code.wildfiregames.com/D4910
This was SVN commit r27490.
2023-01-26 15:43:42 +00:00
Stan
d6121a43ea
Add MoltenVK support to fix Vulkan on macOS.
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Tested by: @Langbart, @real_tabasco_sauce, @wraitii
Refs #6636
Differential Revision: https://code.wildfiregames.com/D4905
This was SVN commit r27488.
2023-01-26 15:24:12 +00:00
vladislavbelov
a054bd7a9d
Adds a warning in case of Vulkan window creation failure.
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This was SVN commit r27478.
2023-01-21 23:14:29 +00:00
vladislavbelov
18b2f6e184
Disables descriptor indexing on macOS.
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This was SVN commit r27477.
2023-01-21 22:53:16 +00:00
vladislavbelov
e8ec04fd53
Fixes querying descriptor indexing features and properties on some drivers.
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This was SVN commit r27475.
2023-01-21 17:06:55 +00:00
Itms
dd0ed78774
Follow proper Shutdown sequence when using -dumpSchema, fixes #6696 .
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Also fix an incorrect code comment, and prevent Atlas from being started
with `-dumpSchema`.
Reviewed By: phosit
Differential Revision: https://code.wildfiregames.com/D4903
This was SVN commit r27470.
2023-01-19 22:34:46 +00:00
Stan
db9af648c8
Re-add missing script
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This was SVN commit r27466.
2023-01-19 00:24:04 +00:00
Stan
6727763e93
Slightly improve templatesanalyzer/unitTables.py
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- Add hans
- Reduce code size
- Reuse other code
- Add poison and fire
- Fix spread
This was SVN commit r27465.
2023-01-18 23:38:44 +00:00
Stan
03da19ed10
Don't include source/test_root.cpp in bundles.
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Reported by: @LudovicRousseau
Accepted by: @sera
Fixes #6300
Differential Revision: https://code.wildfiregames.com/D4895
This was SVN commit r27461.
2023-01-17 23:50:50 +00:00
Stan
ca71c3cd90
Add a libfmt include forgotten in 421fbfd278
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This was SVN commit r27453.
2023-01-16 13:07:19 +00:00
vladislavbelov
2a0cd12a5d
Fixes builds on some platforms for libfmt 4 after ca242239f1.
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Tested By: andy5995
Differential Revision: https://code.wildfiregames.com/D4890
This was SVN commit r27451.
2023-01-16 06:38:29 +00:00
vladislavbelov
64bc717a18
Hides some warnings for VMA.
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Differential Revision: https://code.wildfiregames.com/D4889
This was SVN commit r27450.
2023-01-16 06:37:22 +00:00
vladislavbelov
f9d1ecfd31
Removes unused BrokenColor constant forgotten to be removed in b7888aea52.
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This was SVN commit r27447.
2023-01-15 13:01:31 +00:00
vladislavbelov
0f130fb19c
Removes unnecessary PreDraw from Vulkan CDeviceCommandContext.
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This was SVN commit r27446.
2023-01-15 11:51:47 +00:00
vladislavbelov
28707d61dd
Fixes creating window on macOS in case of missing Vulkan driver. Fixes #6681
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Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4884
This was SVN commit r27438.
2023-01-13 20:32:36 +00:00
Freagarach
3e7bdc148e
Update checkrefs.py after 9bb9ff8b16.
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Reported by: @Langbart
Differential revision: https://code.wildfiregames.com/D4880
Tested by: @Langbart
Fixes #6682
This was SVN commit r27436.
2023-01-13 10:29:51 +00:00
trompetin17
5e2ae82d9e
Bug fix: Use sort order asc by default instead of desc
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refs 9044735e87
This was SVN commit r27429.
2023-01-12 19:10:28 +00:00
vladislavbelov
32c43eaef8
Fixes StaticVector size type warning inside Vulkan CDeviceCommandContext.
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This was SVN commit r27423.
2023-01-12 06:40:42 +00:00
vladislavbelov
ec704d8179
Recreates Vulkan swapchain on window resize.
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Tested By: hyperion
Differential Revision: https://code.wildfiregames.com/D4879
This was SVN commit r27422.
2023-01-12 06:35:59 +00:00
vladislavbelov
ccda54a662
Ands new depth stencil format to support all combinations on Vulkan.
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Tested By: hyperion, nwtour
Differential Revision: https://code.wildfiregames.com/D4878
This was SVN commit r27421.
2023-01-12 06:32:52 +00:00
vladislavbelov
b5e8b4944d
Fixes silhouettes on Vulkan by using VkStencilOpState.
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This was SVN commit r27418.
2023-01-11 16:22:09 +00:00
vladislavbelov
b31e698f12
Use override in classes derived from AbstractProfileTable.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4825
This was SVN commit r27414.
2023-01-10 22:32:08 +00:00
vladislavbelov
2442c948ba
No owning raw pointers in L10n.cpp.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4823
This was SVN commit r27413.
2023-01-10 22:19:56 +00:00
vladislavbelov
7c84c23114
Adds Vulkan backend.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4876
This was SVN commit r27412.
2023-01-10 20:22:20 +00:00
Stan
d5db03c303
[SM91] Update to Spidermonkey 91.1.3 APIs
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Fixes : #5986
Patch by: @wraitii
Comments by: @nwtour, @Stan
Differential Revision: https://code.wildfiregames.com/D4428
This was SVN commit r27409.
2023-01-10 17:06:47 +00:00
trompetin17
9044735e87
Optional column "sort_order" attribute support olist GUI
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Patch by: @Grapjas
Differential revision: D4859
Reviewed by: @trompetin17
This was SVN commit r27398.
2023-01-09 14:26:03 +00:00
vladislavbelov
fc7c78b8cd
Refactors window creation in CVideoMode.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4866
This was SVN commit r27388.
2023-01-09 00:13:52 +00:00
vladislavbelov
408c93744c
Adds dependent libraries for Vulkan. Refs #6636
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4869
This was SVN commit r27387.
2023-01-08 23:12:54 +00:00
Stan
fc392a4367
FSM cleanup:
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- Use reinterpret_cast.
- Use using instead of typedef.
- Use PascalCase for CONDITION and ACTION.
- Use constexpr instead of #define.
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4868
This was SVN commit r27385.
2023-01-07 21:41:30 +00:00
trompetin17
c8e24927b2
Add support to change column heading text in olist GUI component
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Patch by: @Grapjas
Reviewed by: @phosit @trompetin17
Differential Revision: https://code.wildfiregames.com/D4857
This was SVN commit r27384.
2023-01-07 15:02:12 +00:00
vladislavbelov
dc085205e3
Fixes macOS builds for missed value() in std::optional.
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This was SVN commit r27380.
2023-01-07 00:46:01 +00:00
vladislavbelov
7dca5d23ad
Adds preferred depth stencil format to renderer backend.
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This was SVN commit r27379.
2023-01-06 23:07:50 +00:00
vladislavbelov
0641d3660f
Replaces std::vector by std::optional for usableTech in ShaderManager.
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This was SVN commit r27378.
2023-01-06 22:15:57 +00:00
vladislavbelov
ef0a644dcc
Fixes status bar rendering after 4ed41d4a9a. Fixes #6674
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This was SVN commit r27377.
2023-01-06 19:20:45 +00:00
Stan
f1edbb9049
Make comments in FSM detectable by doxygen
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- Move the comments to the header file
- Add a dot at the end of a comment
- Remove some trivial comments
- Improve spelling.
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4861
This was SVN commit r27376.
2023-01-06 19:16:11 +00:00
vladislavbelov
38a6726a07
Fixes shore waves rendering after 29368cf776.
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Tested By: phosit
Differential Revision: https://code.wildfiregames.com/D4865
This was SVN commit r27375.
2023-01-06 19:11:47 +00:00
vladislavbelov
90f064ff03
Switches from per draw vertex attribute format to precompiled vertex input layout.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4852
This was SVN commit r27363.
2023-01-06 00:39:25 +00:00
Stan
c729444787
replace NULL by nullptr
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remove nullptr check before delete. They are redundant.
remove nullptr check after new. They will never be null.
two whitespaces changes forgotten in
https://code.wildfiregames.com/D4800 .
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4853
This was SVN commit r27351.
2023-01-05 12:09:02 +00:00
Stan
8e0e40d489
Fix whitespaces, identation and remove (void).
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Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4800
This was SVN commit r27337.
2023-01-04 17:10:05 +00:00
vladislavbelov
e4ded1f971
Fixes vertex attribute format mismatch for silhouette debug rendering.
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This was SVN commit r27331.
2023-01-01 21:46:31 +00:00
vladislavbelov
ca242239f1
Adds StaticVector implementation.
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Patch By: phosit
Comments By: jprahman, Stan
Differential Revision: https://code.wildfiregames.com/D4838
This was SVN commit r27329.
2022-12-31 19:10:17 +00:00
vladislavbelov
4ed41d4a9a
Switches from pipeline state descriptions to pipeline states.
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4850
This was SVN commit r27328.
2022-12-31 18:29:44 +00:00
Freagarach
ded41eab31
Allow other root XML than entity.
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Implements a `GetOnlyChild()`, following discussion at
https://irclogs.wildfiregames.com/%230ad-dev/2022-05-06-QuakeNet-%230ad-dev.log .
Differential revision: https://code.wildfiregames.com/D4738
Comments by: @phosit, @Stan, @vladislavbelov, @wraitii
This was SVN commit r27323.
2022-12-30 07:34:23 +00:00
vladislavbelov
c0e888e2af
Removes SetViewport from CRenderer.
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Differential Revision: https://code.wildfiregames.com/D4849
This was SVN commit r27313.
2022-12-29 06:53:06 +00:00
wraitii
a333c8f355
Use Future::CancelOrWait in pathfinder Deinit
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If the pathfinding tasks are running, they might reference now-deleted
variables. CancelOrWait prevents this.
Remove `Future::Cancel()` altogether as that was its only use and the
functions seems dangerous.
Introduced with 0ebc08b13c
Patch by: phosit
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D4831
This was SVN commit r27310.
2022-12-28 11:34:04 +00:00
wraitii
92153b0afb
Replace SharedStateResult with std::optional
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std::optional was not usable when our Future class was introduced, but
it is now, so we can replace SharedStateResult with it, reducing custom
code.
Note that Apple Clang has some incompatibilites with part of the
optional interface, but it isn't used here.
Patch by: phosit
Comments by: vladislavbelov
Accepted by: wraitii
Differential Revision: https://code.wildfiregames.com/D4803
This was SVN commit r27309.
2022-12-28 10:54:41 +00:00
vladislavbelov
7c20a8c958
Reduces shader inputs duplication and wraps them in a macro. Refs #6636
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4837
This was SVN commit r27282.
2022-12-10 10:14:35 +00:00
vladislavbelov
d8bf4f6e62
Makes GLES using high precision for both vertex and fragment shaders.
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This was SVN commit r27275.
2022-12-06 18:30:34 +00:00
vladislavbelov
2ef801f5d0
Remove some unnecessary string copy related to substr.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4772
This was SVN commit r27271.
2022-12-04 19:56:12 +00:00
vladislavbelov
3723cbf692
Fixes big screenshots after 29368cf776 and 3a4c8342a0.
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Differential Revision: https://code.wildfiregames.com/D4835
This was SVN commit r27269.
2022-12-04 19:28:34 +00:00