Ykkrosh
edd8ef2bf2
Fix units in formation blocking construction and not moving out of the way (see #779 ).
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Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.
This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
Ykkrosh
03b87f9a8d
Fix typo
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This was SVN commit r9508.
2011-05-13 19:32:19 +00:00
Ykkrosh
123c00763a
Use JuBot by default.
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Fixes #774 .
This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
historic_bruno
ff7cc75055
Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
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This was SVN commit r9505.
2011-05-12 21:48:59 +00:00
Ykkrosh
ba66de2143
Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
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This was SVN commit r9504.
2011-05-12 21:27:15 +00:00
Mythos_Ruler
6b499bdc8a
Armour for Persian cataphract.
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This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
Mythos_Ruler
fc9a9789e0
Extra starting resources for Median Oasis.
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Added XP value to mechanical units.
This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
Badmadblacksad
8a434aae1b
Ensure units don't move while gathering. fixes #835
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This was SVN commit r9501.
2011-05-11 19:34:39 +00:00
Mythos_Ruler
b96a3f74c2
This was SVN commit r9500.
2011-05-11 17:05:21 +00:00
Badmadblacksad
afd8a79f9c
fix #842
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This was SVN commit r9499.
2011-05-11 16:10:40 +00:00
historic_bruno
025a00340e
Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844 .
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Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned
This was SVN commit r9498.
2011-05-11 04:05:05 +00:00
Mythos_Ruler
cda5c5f5c9
Promotion stuff.
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This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
Mythos_Ruler
aad79f54d1
This was SVN commit r9496.
2011-05-09 07:26:03 +00:00
Mythos_Ruler
14ecca8052
Lots of work on Temperate and Tropical biome terrains.
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This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
Ykkrosh
1420a229ff
Fix various position-related errors with garrisoned units.
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Fix some formatting consistency.
This was SVN commit r9494.
2011-05-09 02:02:00 +00:00
Mythos_Ruler
33a2a50d2c
This was SVN commit r9493.
2011-05-09 01:45:47 +00:00
Mythos_Ruler
84817e1a6f
Updated some cavalry attack event times.
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This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
historic_bruno
834b3fc134
This was SVN commit r9491.
2011-05-08 22:56:00 +00:00
historic_bruno
2eeaf9f5af
Deleting broken audio files (to be replaced next)
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This was SVN commit r9490.
2011-05-08 22:53:57 +00:00
Mythos_Ruler
cf80b9bb97
Fixed a bunch of trees being Player 1
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This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
Mythos_Ruler
4ca43e453e
Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
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This was SVN commit r9487.
2011-05-08 16:12:47 +00:00
Mythos_Ruler
8be54aac90
This was SVN commit r9486.
2011-05-08 15:23:34 +00:00
OmriLahav
2ed0c665b6
Updated Ogg file size.
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This was SVN commit r9483.
2011-05-08 08:10:05 +00:00
Mythos_Ruler
343101588b
This was SVN commit r9482.
2011-05-08 05:23:26 +00:00
Mythos_Ruler
821556c50e
This was SVN commit r9481.
2011-05-08 04:27:12 +00:00
Mythos_Ruler
a0de656c60
Updated description.
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This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
Mythos_Ruler
be5e4933d8
Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
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Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.
This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
Mythos_Ruler
ede48a077b
Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
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New Acropolis II map for Alpha 5. Nearly complete. Is already playable.
This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
WhiteTreePaladin
9837e23808
Changed release name
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This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
WhiteTreePaladin
1a17fde105
Change health bar tooltip from hitpoints to health
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This was SVN commit r9473.
2011-05-07 02:57:23 +00:00
historic_bruno
0fc0335285
Tweaks resources in all random maps.
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Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.
This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
Ykkrosh
f6ffe7f121
Fix triple-click's accepted inter-click timing to match double-click's
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This was SVN commit r9468.
2011-05-06 22:24:03 +00:00
Mythos_Ruler
c1ed608291
Modified starting resources.
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This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
Mythos_Ruler
05cf7d0249
Added a new "bridge" across the center and some eye candy stuff. :)
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This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
Mythos_Ruler
e7e2e03bb9
Changed tooltip to read "Experience" instead of simply "XP." This is to help spell it out better for the players who may not be familiar with our internal nomenclature.
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This was SVN commit r9461.
2011-05-06 18:29:01 +00:00
Ykkrosh
15e4500a01
Fix tests
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This was SVN commit r9460.
2011-05-06 17:04:32 +00:00
Mythos_Ruler
cb612b17b5
Rebalancing some armour stats.
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This was SVN commit r9459.
2011-05-06 16:46:08 +00:00
WhiteTreePaladin
6f3761a73a
shrink displayed rank icons to actual resolution of 16x16
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This was SVN commit r9457.
2011-05-06 02:19:36 +00:00
Mythos_Ruler
5ed18a103d
Tweaked the colors a bit.
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This was SVN commit r9449.
2011-05-05 16:54:04 +00:00
historic_bruno
508f56d2dd
Fixes bug in triple-click unit selection for units without a SelectionGroupName defined. In this case, triple-click will behave the same as double-click.
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This was SVN commit r9444.
2011-05-05 02:06:53 +00:00
historic_bruno
26de01cdd1
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
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Adds modifier hotkey to select units offscreen.
Fixes #826 .
This was SVN commit r9443.
2011-05-05 01:27:49 +00:00
WhiteTreePaladin
f423e269e2
shrunk rank icons
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This was SVN commit r9442.
2011-05-05 00:19:48 +00:00
WhiteTreePaladin
141cc51573
reference new rank icons
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This was SVN commit r9441.
2011-05-05 00:10:43 +00:00
Mythos_Ruler
99e45311ab
Possible new rank insignia.
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This was SVN commit r9440.
2011-05-04 23:15:03 +00:00
Mythos_Ruler
db0a2f8cef
Made promotions a little easier for this release so it is more obvious for end users who install the Alpha.
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This was SVN commit r9439.
2011-05-04 22:36:31 +00:00
WhiteTreePaladin
3bffcff90d
update experience bar tooltip text and style
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This was SVN commit r9438.
2011-05-04 22:20:49 +00:00
Mythos_Ruler
002c40ede4
Some miscellaneous stuff. Also Fixes #828
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This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
historic_bruno
fffcdbbf21
Balances random map resources.
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Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658 ).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
Ykkrosh
d6b073df22
Fix typo
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This was SVN commit r9434.
2011-05-04 20:49:17 +00:00
WhiteTreePaladin
1ba34b973f
clean up
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This was SVN commit r9430.
2011-05-04 19:36:29 +00:00