Alexandermb
fe8f284869
Remove duplicated vertex groups and props from elephants
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Mentioned by @stan in this thread:
https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/21/&tab=comments#comment-386080
This was SVN commit r23059.
2019-10-05 14:51:22 +00:00
Alexandermb
dc21504b5d
Fix weight on ship sails missing in the mastiff.
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This was SVN commit r23058.
2019-10-05 14:20:50 +00:00
Alexandermb
e61d6ac8d2
Remove unused animation and tweak levy idle ready.
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This was SVN commit r23057.
2019-10-05 13:21:07 +00:00
Alexandermb
a5c2cc6cd5
Replace gather meat animation on camel riders.
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Fix latest issues mentioned by @stan in this thread:
https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/21/&tab=comments#comment-386055
This was SVN commit r23056.
2019-10-05 13:19:23 +00:00
Stan
ae50e10339
Add missing garrisoned flag on the cart temple missing since 9a4fcd55a8
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Reported by: @faction02
Thread:
https://wildfiregames.com/forum/index.php?/topic/26896-fixed-ninja-stuff-or-bug/&tab=comments#comment-386061
This was SVN commit r23055.
2019-10-05 12:27:06 +00:00
Alexandermb
92f7df696d
Make generic the infantry swordsman idles so it can be used by all sword infantry shield kinds.
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Add base variant file for the romans/infantry_swordsman_c3.xml.
This was SVN commit r23052.
2019-10-05 02:11:58 +00:00
Alexandermb
9a95d21760
Replace run on female variant with proper running.
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Reported by @stan
Change running animation speed to match the movement ingame.
Rotate spear while running for the hoplite/run_relax.dae animation.
This was SVN commit r23051.
2019-10-05 01:25:32 +00:00
Alexandermb
e0e892efec
Separate skirts from legs in short and long tunic meshes.
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Re-export some body meshes with the proper vertex groups.
Fix rotation in hand while carrying meat in the cavalry riders.
This was SVN commit r23050.
2019-10-05 01:13:30 +00:00
Alexandermb
2a1681d5c7
Camel riders animations re-export.
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This was SVN commit r23049.
2019-10-05 00:52:32 +00:00
Alexandermb
170bfed010
Mauryan trader animation re-export.
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Tweaked the male walk animation.
This was SVN commit r23048.
2019-10-05 00:16:52 +00:00
Alexandermb
46de7fe751
Replace death animation on turret elephant riders.
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replace variant in elephant rider capes.
This was SVN commit r23047.
2019-10-05 00:04:33 +00:00
Alexandermb
04745e7fdf
Continue the cleaning of the unused files with the recent elephant animations re-export.
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This was SVN commit r23045.
2019-10-04 21:35:23 +00:00
Alexandermb
273d7949a2
Replace asian_armored variant in two heros elephants + fix a wrong face in elephant_asian_armored_04.dae model.
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This was SVN commit r23043.
2019-10-04 20:13:44 +00:00
Alexandermb
893a727cd5
Fix a typo in last commmitt.
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This was SVN commit r23042.
2019-10-04 19:30:22 +00:00
Alexandermb
5512fdb9ef
Remove an unused elephant variant and replace african forest variant.
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This was SVN commit r23041.
2019-10-04 19:29:07 +00:00
Alexandermb
40f0f3d455
Elephant re-export and animations for the riders.
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This was SVN commit r23040.
2019-10-04 17:15:51 +00:00
Alexandermb
ed4208c538
Reduce frame lenght on new citizen idles to keep in sync with global idle frame lenght.
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This was SVN commit r23037.
2019-10-04 03:09:22 +00:00
Alexandermb
eff68a51c0
Citizen animations for the slave and siege engine operators.
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Added frequency tags on variants.
12 Citizen animations.
1 tweak on hoplite static idle.
This was SVN commit r23035.
2019-10-03 17:31:17 +00:00
Alexandermb
491987fd69
More lifelike idle animations and some new sword attacking animations for scutum like shields.
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Sync hoplite idles time/frames so the cape follows the body.
This was SVN commit r23030.
2019-10-02 17:27:44 +00:00
Alexandermb
f1395c947a
New idle relax animations for the hoplite.
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5 new animations and renamed 1.
This was SVN commit r23024.
2019-10-01 20:21:45 +00:00
Stan
d5b9919b00
Add missing round when calculating trader gain, removed in 026ce76e3f
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Fixes loot tooltip and market tooltip.
Reviewed by: @wraitii
Differential Revision: https://code.wildfiregames.com/D2327
This was SVN commit r23016.
2019-09-29 13:19:58 +00:00
Stan
89fadf8b3a
Actually fix band-aid from 40289e4a1a. Missing garrison flags date back from e63a938529 (Stoa, Theater, Sentry Tower)
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Fix typo from b0b0495fc9 which caused erratic garrison flag behavior on
the Brit Scout Tower
Reported by: @faction02
Thread:
https://wildfiregames.com/forum/index.php?/topic/26896-ninja-stuff-or-bug/&tab=comments#comment-385787
This was SVN commit r23015.
2019-09-29 13:16:57 +00:00
wraitii
db4fabcc4c
Fix phase notification accidentally deleted in e16c4c4800
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Reported By: elexis
Tested By: Freagarach
Differential Revision: https://code.wildfiregames.com/D2336
This was SVN commit r23014.
2019-09-29 08:53:28 +00:00
wraitii
6b29cbac10
Add simple tests for Attacking.
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Forgot to 'svn add' in 38b2e37a61
This was SVN commit r23013.
2019-09-29 07:03:09 +00:00
wraitii
38b2e37a61
Fix bonus multiplier issue in 16b452cf91 (multiple attack effects) and consider more entities in EntitiesNearPoint
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- the bonus multiplier would self-multiply with every effect, so an
attack with multiple effect would have a broken multiplier.
- EntitiesNearPoint used IID_Resistance, which is now facultative. To
not miss entities, it now returns all entities owned by enemy players.
For GAIA it checks for Health to avoid returning trees.
This means enemy units have higher priority over missed projectiles, but
that should generally be OK.
This also adds simple tests.
Reported By: Freagarach
Differential Revision: https://code.wildfiregames.com/D2322
This was SVN commit r23012.
2019-09-29 06:58:03 +00:00
wraitii
81e084d616
Remove specific macedonian workshop code and template usage now that all civilisations ahve them.
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All civilisations were given workships in da973b81f1 .
Patch By: Nescio
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D2323
This was SVN commit r23011.
2019-09-29 06:42:02 +00:00
Stan
5d88955e14
Fix sounds fileendings and add distanceless and owner only tags to fit D944
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This was SVN commit r23001.
2019-09-26 14:45:28 +00:00
Stan
69381e0489
Fix broken legionnaries introduced in 35dcdb263f
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This was SVN commit r23000.
2019-09-26 14:42:13 +00:00
elexis
b247e8b830
Chat filter to allow players to only read network or game notifications during the match.
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Differential Revision: https://code.wildfiregames.com/D1605
This was SVN commit r22999.
2019-09-26 13:03:40 +00:00
elexis
23543383e3
Display observercount in the lobby gamelist.
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Differential Revision: https://code.wildfiregames.com/D284
Based on patch by: fpre, Krinkle
This was SVN commit r22997.
2019-09-26 11:48:33 +00:00
elexis
0817d5d715
Always inform clients why the server chose to disconnect them, i.e. stop using NDR_UNKNOWN as a disconnect reason when the reason is known and add a LOGWARNING for future authors.
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Differential Revision: https://code.wildfiregames.com/D1561
Tested on: clang 8.0.1, Jenkins
This was SVN commit r22996.
2019-09-26 11:36:03 +00:00
elexis
767c7f5856
Fix alphabetic template order using templatessorter.sh.
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This was SVN commit r22995.
2019-09-26 10:07:36 +00:00
elexis
3521218df5
Fix lineendings.
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This was SVN commit r22994.
2019-09-26 09:46:01 +00:00
elexis
35408e7e7e
Save replay metadata for non-visual games too, refs #4577 , #5548 , fixes #5565 .
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Remove gui/common/ hack by going through the GUIInterface and fragile
EndGame() hardcoding by saving if and only if a ReplayLogger exists
following 7470e88624 , refs #4020 .
Refs D2211, D2213.
Differential Revision: https://code.wildfiregames.com/D2197
Based on patch by: irishninja
Tested on: clang 8.0.1, Jenkins
This was SVN commit r22991.
2019-09-25 10:06:12 +00:00
Stan
9425572bb1
Fix projectiles fired from sky / missing cast in Vector3D in b1659e7618. Removes a trailing .0
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Reported by: @faction02
Reviewed by: @wraitii
Differential Revision: https://code.wildfiregames.com/D2326
This was SVN commit r22990.
2019-09-24 14:21:06 +00:00
Stan
f06907da02
Fix blood sometimes appearing below cattle, because of a variant having a frequency set to 1. It should only be switched to by code.
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This was SVN commit r22987.
2019-09-23 13:58:02 +00:00
Stan
ec040fba08
New cattle sounds by @Samulis
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Sound repartition suggested by @Samulis
Also reduce the max range of the bull as it looks really weird. They now
cross horns.
Thread:
https://wildfiregames.com/forum/index.php?/topic/26396-cattle-sounds/&tab=comments#comment-385360
This was SVN commit r22986.
2019-09-23 13:57:16 +00:00
elexis
aefb75090c
Rewrite Savegame page to use class syntax, enabled by bdc6a7d3fd / D2290, refs #5387 .
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Uses simple event subscription to make the classes independent of each
other.
Removes all globals except two variables and one function (that may be
avoided in the future too).
Allows the reader to focus on the relevant aspect of the implementation
(encapsulation, information hiding) and makes implementation more
modifiable and extensible.
Differential Revision: https://code.wildfiregames.com/D2310
This was SVN commit r22985.
2019-09-23 10:06:29 +00:00
wraitii
da973b81f1
Enable workshops for all civilisations.
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Also in this patch:
- reorder workshop training queue to ram, boltshooters, stonethrowers,
siege towers
- remove all siege units and technologies from all fortresses
- list champions before heroes in the production queues of fortresses
- update tooltips of fortresses accordingly.
Patch By: Nescio
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D1761
This was SVN commit r22984.
2019-09-23 08:34:54 +00:00
wraitii
47671d1987
Fix mistakes in 74897ebc2d
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Some files were not completely changed.
This was SVN commit r22983.
2019-09-23 08:17:25 +00:00
wraitii
74897ebc2d
Move palisades from other/ to structures/
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Following D1881 which introduced a common parent, palisade templates can
be moved:
- other/palisades_rocks_* to structures/palisades_*
- other/palisades_*_spike* to structures/palisades_spike*
Map scripts were updated accordingly.
Patch By: Nescio
Reviewed By: wraitii
Refs #4770
Differential Revision: https://code.wildfiregames.com/D2234
This was SVN commit r22982.
2019-09-23 07:48:00 +00:00
wraitii
d69da4c948
Fix undefined resource in PetraAI diplomacy manager after D1846/077c4f2576.
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Patch By: Freagarach
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D2319
This was SVN commit r22980.
2019-09-23 06:46:40 +00:00
LordGood
83b7dac3f4
Split ptolemaic house actors into old and new files
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This was SVN commit r22977.
2019-09-23 00:58:02 +00:00
Alexandermb
cc494ec5df
Celtic iron Sheath
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This was SVN commit r22973.
2019-09-22 15:24:01 +00:00
Alexandermb
979150283d
Enable greaves for some greek cavalry.
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This was SVN commit r22972.
2019-09-22 15:23:18 +00:00
wraitii
987b36d53c
Do not send Reflection and Refraction matrices to shader when not needed
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Patch By: Angen
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D1954
This was SVN commit r22971.
2019-09-22 14:56:22 +00:00
wraitii
077c4f2576
Adds a "properties"-property to resources and let mods be able to prevent resources from being bartered, traded and/or tributed.
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Patch By: Freagarach
Comments By: elexis, Stan`, Nescio
Reviewed By: wraitii, Angen
Fixes #4370
Differential Revision: https://code.wildfiregames.com/D1846
This was SVN commit r22970.
2019-09-22 14:53:47 +00:00
bb
e771ff40ea
Use arrow functions in AI filters
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Comments By: elexis, wraitii
Differential Revision: https://code.wildfiregames.com/D1883
This was SVN commit r22968.
2019-09-22 14:01:49 +00:00
wraitii
db4637f73a
Fix issue with D274/e16c4c4800 - modifications are a list of effects, not a single effect
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D274 introduced a silent change that modifications would only have one
effect per value-path, which was an unnoticed regression.
Detected following the comments from SonarQube reported here:
e16c4c4800#inline-4214
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D2315
This was SVN commit r22967.
2019-09-22 12:05:04 +00:00
elexis
31a2dd294e
Fix top panel being hidden during pause mode following 702cdbf0c7 / D2292 reported by Freagarach, ValihrAnt, Krinkle et al.
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Remove the false misleading default.cfg z value that is always
overwritten by CGUI::Xeromyces_ReadObject, both introduced in
e21ebb37f5 .
Remove multiline property since its redundant with the default C++
boolean, making the default style more agnostic of final GUI Object
classes.
Close advanced locale dialog correctly upon cancel following 86c151ebaa
/ D1684.
Don't switch the background image when closing the credits dialog
following bcf2c75513 , refs #3744 .
This was SVN commit r22966.
2019-09-22 10:51:08 +00:00