JoshuaJB
8d5d66e57b
Fix error that slipped into the lobby commit.
...
This was SVN commit r14099.
2013-11-07 20:10:59 +00:00
JoshuaJB
bffe917914
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
...
This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
JoshuaJB
d7121f4f55
glooxwrapper by Philip to support building gloox on Windows.
...
This was SVN commit r14097.
2013-11-07 19:38:09 +00:00
Ykkrosh
29e4b1a17c
Update Android support
...
This was SVN commit r14068.
2013-11-02 23:05:38 +00:00
JoshuaJB
e2f475b86a
Make the *nix ARM support a little sturdier, Fixes #2121
...
This was SVN commit r14050.
2013-10-27 21:06:15 +00:00
RedFox
a97cd73cf8
Adds EnableSSE2 for Visual Studio builds on windows.
...
Adds optional "--with-c++11" flag for GCC/ICC builds. For possible
future C++11 migration.
refs #2191
This was SVN commit r13971.
2013-10-07 22:39:13 +00:00
RedFox
055ea57468
ref #2191
...
Adds VS2012 support for premake4. Also adds
update-workspace-with-atlas.bat for VS2012 builds that need to compile
AtlasUI.dll, too.
This was SVN commit r13970.
2013-10-07 22:10:16 +00:00
historic_bruno
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
...
Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
Ykkrosh
22f0f2b232
Set _NO_DEBUG_HEAP=1 in VS2010 projects
...
The debug heap has a high performance cost, even in release mode,
when running inside a debugger, which is surprising to people trying
to measure performance. It doesn't seem very useful at finding bugs
either.
Add a NoDebugHeap flag to Premake, to set that environment variable
when running in the VS2010 debugger.
This was SVN commit r13901.
2013-09-28 14:35:28 +00:00
Yves
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
...
Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
historic_bruno
15586778bb
Disables frame-pointer omission in VC++ 2008 projects, fixes stack dump in release build, fixes #2078
...
This was SVN commit r13779.
2013-08-27 02:42:56 +00:00
alpha123
96cef624e3
Fix compiling tests on ARM. Patch by Josh.
...
This was SVN commit r13646.
2013-08-12 03:12:57 +00:00
alpha123
93abbae435
Fix build issues on ARM. Patch by Josh. Fixes #2049 .
...
This was SVN commit r13634.
2013-08-07 05:00:46 +00:00
leper
b3391ebe39
Fix build warnings. Patch by Markus. Refs #1851 .
...
This was SVN commit r13469.
2013-06-11 00:05:57 +00:00
stwf
71b25d5bd4
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
...
This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
Yves
73951b75fc
Adds the server-side part of the javascript debugger. Refs #410
...
This was SVN commit r13238.
2013-03-07 13:49:49 +00:00
historic_bruno
14f1917a34
NOTE: Requires update-workspaces!
...
Adds build script for OS X dependencies, fixes #1112 . OS X builds no
longer use MacPorts/Homebrew, check BuildInstructions.
Adds build script for OS X bundles. Adds OS X icon and DMG background
image.
Moves bundled libraries to libraries/source.
Moves most headers and precompiled static libs for Windows to
libraries/win32.
Updates Premake and packaging scripts to support this.
This was SVN commit r13148.
2013-02-03 23:49:29 +00:00
historic_bruno
5b7564da37
Adds moved mikktspace source files to premake4.lua.
...
Mentions mikktspace licensing in LICENSE.txt
This was SVN commit r12796.
2012-10-30 00:56:24 +00:00
historic_bruno
5cff74f4e7
Replaces FAM file monitoring with inotify on Linux, based on patch by noKid. Fixes #1316 , refs #1687 .
...
Removes FAM dependency.
This was SVN commit r12726.
2012-10-02 00:03:14 +00:00
historic_bruno
60f9fece29
Fixes build on GNU/kFreeBSD, patch by vincent. Fixes #1322
...
This was SVN commit r12702.
2012-09-24 00:41:35 +00:00
historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
...
Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
historic_bruno
d1b2922f02
Fixes unnecessary linking of X11 on OS X.
...
This was SVN commit r12219.
2012-07-28 23:48:57 +00:00
historic_bruno
9b79ca5179
Fixes incorrect exclusion of rpath that broke shared lib loading. Refs #1421 , #1516
...
This was SVN commit r12198.
2012-07-26 13:33:04 +00:00
historic_bruno
2f90e1eee7
Adds --minimal-flags option to Premake, for building only with essential flags (currently only a *nix option). Based on patch by leper. Refs #1516 .
...
Updates Premake4.make to not include CFLAGS in CXXFLAGS (see
aab1cdf9d6 ).
This was SVN commit r12173.
2012-07-22 02:52:37 +00:00
Ykkrosh
5abedde99a
Don't enable -fpch-preprocess (which may interfere with ccache) unless we're actually building with PCH
...
This was SVN commit r12069.
2012-07-04 15:20:42 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
...
Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Ykkrosh
770ee1f30c
Build test executable with same linker settings as game executable, to fix --without-fam
...
This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
...
Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
historic_bruno
95e9d72323
Adds install_name to libCollada link options for OS X.
...
This was SVN commit r11112.
2012-02-21 20:27:25 +00:00
historic_bruno
489138ce3d
Fixes spurious test of "unix" in Premake (prevented X11 from linking properly)
...
This was SVN commit r11109.
2012-02-20 23:58:59 +00:00
Ykkrosh
56378ea9f1
Experimental Android build support
...
This was SVN commit r11078.
2012-02-15 19:57:49 +00:00
Ykkrosh
ff7653d012
Update Premake for Android
...
This was SVN commit r11076.
2012-02-15 15:53:17 +00:00
Ykkrosh
9972eb8cae
Enough GLES compatibility to reach the menu screen
...
This was SVN commit r11064.
2012-02-13 20:53:24 +00:00
historic_bruno
1fe6d4780a
Includes Objective-C++ (*.mm) files in Premake generated projects. Premake and GCC handle the rest. Fixes #1148 .
...
This was SVN commit r11013.
2012-02-04 01:20:33 +00:00
historic_bruno
41e3bad341
More build fixes for FreeBSD.
...
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
historic_bruno
fc27a5c0ea
More FreeBSD build fixes.
...
Fixes some warnings about files that don't end with newline.
This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
historic_bruno
19c6ae7b1e
Adds incomplete FreeBSD support to Premake scripts.
...
Properly detects amd64 system architecture on FreeBSD.
Adds support for WX_CONFIG variable (works just like SDL_CONFIG).
Adds bsd_names for BSD-specific library names.
This was SVN commit r10981.
2012-01-29 03:58:08 +00:00
Ykkrosh
63e151fbd5
Slightly more Android compatibility
...
This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
Yves
c7e9894d44
Fixes #947 by generating a plain executable instead of an app bundle for development-builds.
...
The plan is to create a bundle later as a separate deployment-step after
building.
NVTT build is also changed because the installnames were not correct
when doubleclickig the executable.
This was SVN commit r10946.
2012-01-22 10:38:08 +00:00
Ykkrosh
182bf2b4af
Vague start at hypothetical Android support
...
This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
Ykkrosh
e64a3d3946
Experiment a little with OpenGL ES
...
This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
Ykkrosh
e4b2de4bba
Delete obsolete AoE3Ed code
...
This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
Yves
4a42b6bf28
Solves/Works around some linking problems for ActorEditor, ArchiveViewer and FileConverter. Closes #1004
...
This was SVN commit r10749.
2011-12-17 12:59:29 +00:00
Ykkrosh
ed5a64aae4
Add --with-system-mozjs185 build flag. Fixes #990 , based on patch by infyquest.
...
This was SVN commit r10534.
2011-11-14 16:10:41 +00:00
Yves
fc9e89647b
Adds basic support for Code::Blocks on the Mac and Linux.
...
The Project structure is still a bit strange, but it builds successfully
now.
This was SVN commit r10521.
2011-11-12 23:58:35 +00:00
Ykkrosh
9cbf587e59
Import Mongoose HTTP server library
...
This was SVN commit r10463.
2011-11-03 23:36:54 +00:00
historic_bruno
1389f11b6e
Applies Yves' latest patch for premake4.
...
Fixes test generation path in XCode and MSVC.
Fixes PCH dependency tracking in GCC. Fixes #903 .
Fixes PCH being included in its own input (caused GCC bus error).
Ensures premake4 gets rebuilt on *nix after running clean-workspaces.sh.
Updates Windows premake4 binary.
This was SVN commit r10154.
2011-09-01 01:58:04 +00:00
historic_bruno
f9dc6d9d69
Removes superfluous test build configuration from premake4.
...
This was SVN commit r10082.
2011-08-24 00:15:00 +00:00
Ykkrosh
8872bad668
AoEO BAR compatibility in AoE3Ed
...
This was SVN commit r10026.
2011-08-17 16:17:22 +00:00
historic_bruno
fab7bf4fcf
Fixes manifest dependencies for Actor Editor. Fixes #924 .
...
This was SVN commit r10018.
2011-08-16 22:08:47 +00:00