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d4663954f2fb253409eb77188734b949da5e5355
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3 Commits

Author SHA1 Message Date
Ykkrosh a75bf7fb1e Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
Ykkrosh f093b53459 Fixed problems in texture converter's DDS output, and in the game's DDS input.
This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
Ykkrosh 60dbb779eb Texture converter source, plus modified DevIL.
This was SVN commit r1851.
2005-01-28 19:05:33 +00:00
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