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2,031 Commits 1 Branch 39 Tags
bcabe3aa53b54205730c1f69d1fb6362ae51454f
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7 Commits

Author SHA1 Message Date
MarkT bcabe3aa53 Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
Ykkrosh d2855c4f9c Fixed GC crash.
This was SVN commit r1565.
2004-12-23 22:24:09 +00:00
MarkT 2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
olsner b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
MarkT 2b396ccb57 Minor improvements to some simulation code.
This was SVN commit r887.
2004-08-02 23:14:54 +00:00
MarkT befae8627d Changed hotkey handling for groups and bookmarks; small pathfinding fixes.
This was SVN commit r809.
2004-07-23 10:56:52 +00:00
MarkT 1e719e9262 Scripting interface to currently selected entities; plus initial code to support GUI patrol button
This was SVN commit r805.
2004-07-22 16:19:37 +00:00
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