Ykkrosh
92b9c07f95
Restoring SVN repository:
...
Greek basket texture
# New Greek vases
# housekeeping
documentation fix: trailing / in directory names is mandatory
# Atlas: Sky texture selection; save with maps
Atlas code tidying: Slightly nicer syntax for defining command handlers,
and some explanation of how it works
Automated build.
This was SVN commit r4008.
2006-06-21 22:37:31 +00:00
Ykkrosh
039f26f0c3
Fixed editor brokenness.
...
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.
This was SVN commit r4002.
2006-06-11 07:03:59 +00:00
Ykkrosh
54c1508db6
Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
...
Fixed Atlas project creation.
Improved VS2005 linking speed.
Added work-in-progress environment (water, sun) editing to Atlas.
This was SVN commit r3935.
2006-06-03 05:08:32 +00:00
Ykkrosh
d605cb39ec
# Atlas editor: Control over 'random' actor variations.
...
Actor variation selection (though not saved to maps, so not very
useful).
Added more levels of complexity to the waiting-for-game-to-respond
message pump, to fix reentrancy problems.
Use number keys to assign player to selected unit.
This was SVN commit r3913.
2006-05-31 05:27:02 +00:00
Ykkrosh
9e74e3a077
# Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency
...
This was SVN commit r3836.
2006-05-04 02:44:03 +00:00
Ykkrosh
235e19c58f
# Atlas: Updated Atlas DLL with fixed manifest. Double-click resizable panels to reset to default size. Moved player selection into extremely ugly drop-down list. Fixed culling when changing visible window's aspect ratio. Added manifest to VS2003 builds, to enable XP themes.
...
This was SVN commit r3814.
2006-04-25 05:10:47 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
...
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
Ykkrosh
d9b033c85f
# Enabled some interoperability between different compiler versions for the game and the editor DLL
...
This was SVN commit r3790.
2006-04-21 03:53:10 +00:00
Ykkrosh
ed7c2fe3d6
Atlas: Allow placement of actors.
...
This was SVN commit r3275.
2005-12-22 04:20:16 +00:00
Ykkrosh
5250814397
Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons).
...
This was SVN commit r3207.
2005-12-08 02:50:55 +00:00
Ykkrosh
547293ee49
Atlas: Vaguely usable object placement code. Bug fixes.
...
This was SVN commit r3186.
2005-12-02 21:08:10 +00:00
Ykkrosh
0a252de08c
Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming.
...
This was SVN commit r3184.
2005-12-02 07:37:57 +00:00
Ykkrosh
124f7171bd
More reliable texture blending. Resource unloading. Minor fixes.
...
This was SVN commit r3106.
2005-11-06 05:05:07 +00:00
Ykkrosh
faaee7d1b5
Atlas: Terrain painting
...
This was SVN commit r3092.
2005-11-05 04:59:54 +00:00
Ykkrosh
7bfe647366
Atlas: Initial terrain-selection panel.
...
TextureManager: Skip *.jbf too.
This was SVN commit r3085.
2005-11-03 03:49:57 +00:00
Ykkrosh
7078279ca2
Atlas: Altered some terminology (command vs message etc). Allowed information to pass from engine to UI.
...
This was SVN commit r3067.
2005-10-31 03:36:50 +00:00
Ykkrosh
52a8793450
Atlas: Bits of tool-related code.
...
Game: Large screenshots (with ctrl+alt+F2).
This was SVN commit r2994.
2005-10-24 01:53:03 +00:00
Ykkrosh
f2b662d12d
Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only).
...
Premake: allow slight separation of files' locations on disk vs in the
project tree.
Atlas: require fewer include directories.
This was SVN commit r2956.
2005-10-17 01:11:12 +00:00
Ykkrosh
8bc8bcb740
Atlas: more flexible brushes
...
This was SVN commit r2868.
2005-10-08 03:55:21 +00:00
Ykkrosh
2790981eae
CVSROOT: doesn't seem particularly useful now
...
ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems
This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
Ykkrosh
f0885bde69
Atlas: Simple (and ugly and unreliable) interface to rmgen
...
This was SVN commit r2735.
2005-09-16 05:29:40 +00:00
Ykkrosh
599452af85
Atlas: Camera controls.
...
Elsewhere: Quaternion stuff.
This was SVN commit r2734.
2005-09-15 05:31:49 +00:00
Ykkrosh
4a7d0e9038
Config: Changed -e to -entgraph (to avoid conflicts with -editor).
...
Premake: Don't compile Atlas when compiling ScEd, though I can't
remember why.
Atlas: Load existing maps.
This was SVN commit r2720.
2005-09-14 05:37:52 +00:00
Ykkrosh
549150fe38
Atlas: simple camera control and terrain editing.
...
Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.
This was SVN commit r2459.
2005-07-03 16:25:48 +00:00