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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-10 13:36:07 +00:00
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3,469 Commits 1 Branch 39 Tags
96d230114e98ae4931bc6cd6f4185fa19e94de10
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5 Commits

Author SHA1 Message Date
Ykkrosh 3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
Ykkrosh d9b033c85f # Enabled some interoperability between different compiler versions for the game and the editor DLL
This was SVN commit r3790.
2006-04-21 03:53:10 +00:00
Ykkrosh 0b72d0f86c Atlas: More portable GL context usage. Smoother and more responsive terrain editing.
This was SVN commit r2705.
2005-09-13 03:57:34 +00:00
Ykkrosh 5c4d41fd0f Initial parts of Atlas integration
This was SVN commit r2435.
2005-06-25 02:21:26 +00:00
Ykkrosh 7f3a74f077 Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
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