Commit Graph

8842 Commits

Author SHA1 Message Date
Ralph Sennhauser 904dffdaba Disable warnings for Mongoose on Win64
Mongoose is on the way out, and it's not like the same issue isn't
present for other 64bit platforms, we just don't have those warnings
enable there.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-01 20:51:38 +02:00
Ralph Sennhauser ef7f1d336c Move errorlist.pl from build to tools
The target file is checked in into vcs so this tool isn't used during
build and as such better lives in source/tools.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-01 20:42:44 +02:00
Ralph Sennhauser 02e15da51b Add eslint pre-commit hook
This replaces the old arclint eslint setup 1:1 rule wise, only porting
the configuration to a format recent eslint can read.

Further remove the arclint setup as it is no longer of use.

Thanks to Stan for reviewing all needed fixes to Javascript code to
allow for adding this without compromises.

Fixes: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-30 17:30:25 +02:00
Ralph Sennhauser 666ffb0f18 Fix new and profiler eslint warnings
This fixes 'no-trailing-spaces', 'semi', 'prefer-const' that made it in
since and 'no-shadow', 'no-multi-assign', 'no-invalid-this' as well as
'no-undef-init' in profiler.

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-30 15:25:54 +02:00
phosit d98a205feb Don't pass report explicitly in ReportDraw
The function declaration binds `report` implicitly.

Ref: #7812
2025-05-30 14:16:32 +02:00
phosit e0ed2ae0c8 Replace var in inner scopes from ReportDraw
Variables declared with `var` are also accible after accessing the
scope. This lead to shadowing because variables with the same name are
declared in a later scope.

Ref: #7812
2025-05-30 14:16:31 +02:00
phosit 07ed959422 Remove IIFE in ReportDraw
Since variables declared with `var` don't respect all scopes, when used
in a loop it doesn't create a new variable each iteration. The
initializer value is always assigned to the same variable. That makes
problems when the variable is used in a callback. To work around that
the variable is copied in to a IIFE.
When not using `var` the iife isn't required.

Ref: #7812
2025-05-30 14:16:18 +02:00
phosit 61de7ccbfc Don't use this in do_zoom callbacks
Ref: #7812
2025-05-30 13:22:06 +02:00
phosit 0e9d2a8d5e Remove outInterface from ReportDraw
Only return the one function which is actually used.

Ref: #7812
2025-05-30 13:21:59 +02:00
phosit 83f2a34a50 Make canvas local in ReportDraw
Ref: #7812
2025-05-30 13:21:41 +02:00
trompetin17 d323797d98 Add glyph debug box rendering for font system
This commit introduces optional debugging visuals for font glyph
rendering. When enabled, each glyph is drawn with a surrounding debug
box to aid in visual inspection of glyph layout, spacing, and atlas
behavior.

Usage examples (via console):

// Enable debug box rendering
Engine.ConfigDB_CreateValue("user","fonts.debugBox", true);

// Set debug box color (R G B)
Engine.ConfigDB_CreateValue("user","fonts.debugBoxColor", "35 0 35");

This feature is intended for developers working on font layout or atlas
generation logic, and has no effect on normal gameplay or UI rendering
when disabled.
2025-05-29 06:23:20 -05:00
Ralph Sennhauser 8b1c6c76b6 Make Profiler2Report a class and make eslint happy
This removes all global code and fixes eslint warnings 'no-shadow' and
'no-undef-init'. Leave other possible improvement style wise for an
other time.

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-29 11:03:13 +02:00
Stan b36782388b Allow removing player entities when starting a match. 2025-05-28 23:05:36 +02:00
Lancelot de Ferrière e930cf893e Align SM GC time budget with manual GC time budget
6 milliseconds now used everywhere.
2025-05-28 10:14:34 +02:00
Lancelot de Ferrière e3e542b1f9 Always allow last-ditch GCs
As noted on #7979, we run into OOMs since commit af32d386b9. The reason is that the default incremental GC budget is unlimited, which actually doesn't perform incremental GCs. Our settings can lead to situation where the incremental GCs don't actually sweep, thus not freeing memory.
SM has a mechanism to avoid OOM anyways with LAST_DITCH GCs, but by default these can only occur ever 30 seconds. Turn this off.

Reported by: langbart
2025-05-28 10:14:20 +02:00
trompetin17 2781d9a6a3 Add Fallback Font support
In previous fontbuilder.py we have the capacity to specified chain fonts
when a glyph is missed from one font.

This commit enable that behavior.
2025-05-28 01:01:03 -05:00
trompetin17 e024f5c88b Fix blurry text by aligning glyph positions
Text rendering appeared blurry due to subpixel positioning when using
LINEAR filtering. Replaced glyph position calculation with std::ceilf()
to ensure integer-aligned drawing coordinates and crisper text.
2025-05-27 21:30:57 -05:00
Ralph Sennhauser 03fd1acd5d Fix memory leak wrt renderer instance
The renderer instance is created with new, so use delete.

Direct leak of 80 byte(s) in 1 object(s) allocated from:
    #0 0x7fd3c932870b in operator new(unsigned long) (/usr/lib/gcc/x86_64-pc-linux-gnu/15/libasan.so.8+0x12870b)
    #1 0x55bbedf25fb0 in InitGraphics(CmdLineArgs const&, int, std::vector<CStr8, std::allocator<CStr8> > const&, ScriptContext&, ScriptInterface&) ../../../source/ps/GameSetup/GameSetup.cpp:654
    #2 0x55bbed2bb95e in RunGameOrAtlas ../../../source/main.cpp:684
    #3 0x55bbed271b28 in main ../../../source/main.cpp:759
    #4 0x7fd3c665f3ed in __libc_start_call_main (/lib64/libc.so.6+0x263ed)

Fixes: #7951
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-27 20:36:48 +02:00
Dunedan f00dff380d Refactor validate_dae.py for more speed
This refactors validate_dae.py to utilize multiple CPU cores. This makes
it significantly faster. It also improves code quality and adds commands
line options.
2025-05-27 08:05:13 +02:00
Dunedan 4b3d7f018b Improve find_files implementation
Instead of listing files recursively for each directory manually, this
uses the built-in glob functionality of Python's pathlib.Path. As
part of this the found paths are returned as generator instead of a
list. Together this results in easier to read code and better
performance.
2025-05-27 07:32:51 +02:00
trompetin17 bdd94bd264 Add font engine aware of Gui.scale
This commit enhances text rendering by leveraging FreeType and a dynamic
font atlas. Previously, GUI scaling relied on bitmap fonts, which led to
blurry and distorted text when scaling up. Now, we scale the font size
directly using FreeType, resulting in much sharper and more readable
text at any GUI scale.

Key improvements:
- Replaced bitmap font scaling with true font size scaling via FreeType.
- Reduced glyph cache dependency on fixed positions, relying on shader
  scaling instead.
- Switched to float-based glyph positioning for more accurate rendering
  and scaling.

These changes ensure clean and consistent text appearance across
different GUI scales.
2025-05-26 13:12:47 -05:00
Dunedan b42ea94c3c Update the pre-commit hooks 2025-05-26 17:19:03 +02:00
Dunedan a109b3973c Remove the need to change the working directory 2025-05-26 08:48:42 +02:00
Dunedan 5758430962 Simplify and speed up parent retrieval
This skips recursive parsing of the parents of an entity, as just its
direct parents are required by the implmentation. It also simplifies how
such calls are cached. This leads to much cleaner and faster code.
2025-05-26 08:48:42 +02:00
Dunedan 927165e1e5 Make unit_tables.py callable from other places 2025-05-26 08:48:42 +02:00
Dunedan 2b54697862 Fix overwriting previous error state
This fixes a problem where the previous error state got overwritten by
the result of validating meshes in checkrefs.py.
2025-05-25 12:23:58 +02:00
Dunedan 71c02cf658 Fix checkrefs.py return code
A typo in the assignment of the error state lead to checkrefs.py
existing with return code 0, while it should've returned 1 in some
cases. This commit fixes that.
2025-05-25 12:23:58 +02:00
Dunedan b4f076effb Don't report errors for empty attribute values
Let checkrefs.py skip reporting errors for empty attribute values.

Fixes #7966
2025-05-25 12:12:45 +02:00
Dunedan 99b9a0cb86 Add support for new font handling for checkrefs.py
As the fonts specified in the GUI templates don't exist as files on disk
anymore after 734386ce9f we can't check if they're specified correctly
the same way as before anymore. Instead, this commit adds validation
of font names to the GUI Relax NG schema and adds a check whether all
fonts referenced in default.cfg exist in the proper location.
2025-05-25 11:21:51 +02:00
trompetin17 1aea9f2d32 Add CJK languages to release/installer
After 734386ce9f, CJK fonts are included in mods/mod folder, removing the
need for CJK mods. This commit enables those languages in the release
and the installer.
2025-05-24 12:15:14 -05:00
Lancelot de Ferrière a7330cf469 Improve group movement by distributing units around the target.
This improves pathfinding feel as units no longer try to clump on a particular point. However, can lead to oddities if there's a lot of impassable terrain around.

Closes #7791
2025-05-24 14:34:09 +02:00
Dunedan 1985fefcbd Fix a crash of the debug console
This fixes a crash when pyrogenesis got compiled with certain
compilers, whenever a command is entered in the console, while no
console.txt log exists.

Fixes #7964
2025-05-22 20:31:28 +02:00
trompetin17 8c85f32327 Remove fontbuilder & files
After 734386ce9f (that introduce freetype as a core of text rendering
engine), we dont need fontbuilder.py, neither files generated by that
tool.
2025-05-22 19:06:53 +02:00
trompetin17 c8c1522953 Fix memory leak from Font
FreeType’s FT_Glyph_To_Bitmap mutates the FT_Glyph by allocating a new
glyph object and overwriting the input pointer. This creates a risk of
memory leaks if the old glyph isn’t released or if ownership is unclear.

To avoid this, we now store the glyph in a UniqueFTGlyph and explicitly
pass it by reference to FT_Glyph_To_Bitmap. After the mutation,
ownership continues to reside in the smart pointer, and cleanup is
guaranteed even in error branches.

For temporary glyphs (e.g., strokes), we still manually call
FT_Done_Glyph, since they are not managed by UniqueFTGlyph. These
changes ensure all glyph memory is correctly released and reduce the
need for repetitive error-path cleanup code.
2025-05-22 11:35:12 -05:00
Dunedan 638391d7ab Fix password change for certain usernames
This fixes the ability for users with uppercase letters in their
username to change their passwords, which wasn't possible before on
non-Windows platforms. The underlying issue for that is
https://github.com/processone/ejabberd/issues/4377 and in addition some
inconsistent normalization of usernames in password change requests
by gloox. This commit works around that by always using the local JID
part as username for password requests, which got the nodeprep string
profile already applied.

It also fixes a problem that Windows users which were able to change
their passwords, weren't able to login afterwards anymore, unless they
typed their username in all lowercase in the login form. This was caused
by using the all lowercase username as input for the password hash
function, instead of using the username in the user supplied case.

Fixes #7796
2025-05-19 17:05:41 +02:00
Ralph Sennhauser 5445aaaf59 Allow no files for copyright checks
If a commit just removes files for cleanup purpose for example the list
of files to check would be empty. Therefore allow no files as arguments
for use in CI.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-18 20:18:08 +02:00
Dunedan f28ca5d684 Fix bold and italic fonts
A last minute change in #7787 caused the bold and italic identifiers of
fonts to be ignored once it got merged in 734386ce9f and all fonts to
be rendered as regular fonts. This commit fixes that.
2025-05-18 18:41:25 +02:00
Ralph Sennhauser dcda4187be Fix parsing of graph.js for eslint
The perl script extract.pl just checks for a line matching
'-- include data json--', so making it valid js is can be done just
fine.

Also fix eslint warning is graph.js.

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-17 06:29:29 +02:00
trompetin17 734386ce9f Use freetype for font rendering
Replace premade bitmap fonts with FreeType2 and dynamic texture atlas.

Switched from static, premade bitmap fonts to runtime-generated glyphs using FreeType2.
Glyphs are rendered on demand into a dynamic texture atlas, improving scalability,
font quality, and support for internationalization.

Currently using RGBA format for compatibility across all render
paths while initial support for R8_UNORM is being added.
This prepares for future optimizations in VRAM and performance

Includes groundwork for gamma-corrected blending and future swizzling support.
2025-05-16 14:57:59 -05:00
Dunedan 45340a2e32 Don't store consecutive console commands twice
This adds an option to disable storing consecutive console commands
twice and enables it by default.
2025-05-16 17:38:41 +02:00
Dunedan d549cbeeaa Make the console font configurable 2025-05-16 17:38:41 +02:00
Ralph Sennhauser d2222ee0ac Fix eslint rule 'prefer-const'
The remaining ones that can be fixed automatically.

eslint --no-config-lookup --fix --rule '"prefer-const": 1'

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-12 18:44:28 +02:00
Lancelot de Ferrière dd74892463 Fix no-pch build following #7829 2025-05-11 11:24:50 +02:00
Lancelot de Ferrière cf952b34e4 Fix silhouette calculation after 8a40673
Fixes #7804
2025-05-11 09:56:24 +02:00
Lancelot de Ferrière 9eccf1f27d Iterate the component map only once on serialization 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière ea34960249 Skip UTF8 conversions in prototype name 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière bcd0e12cc3 BinarySerializer: avoid creating unnecessary ScriptRequest 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière ab6a420f78 Cache property keys during component serialization 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière 83bf2eb22e Skip redundant HasProperty in GetObjectClassName 2025-05-10 17:08:49 +02:00
Stan 934ca601d7 Add a Jenkinsfile linter 2025-05-08 19:50:21 +02:00