Commit Graph

5001 Commits

Author SHA1 Message Date
Mythos_Ruler 7f710fbe91 Renamed celt cav spear to celt war dog. Hopefully it doesn't break anything.
This was SVN commit r11002.
2012-02-01 22:34:40 +00:00
Mythos_Ruler 91a209d2cc Made temples heal units 2x faster than other buildings.
Reduced pop bonus for Fortresses. I've been finding that Houses can be
skipped altogether if other buildings give too large of a pop bonus.

Reduced gathering rates for a few things.

This was SVN commit r11001.
2012-02-01 19:35:31 +00:00
historic_bruno 5919a62564 Rounds applied damages to the nearest integer.
This was SVN commit r11000.
2012-02-01 04:11:47 +00:00
Mythos_Ruler 075951881d This was SVN commit r10999. 2012-01-31 19:55:33 +00:00
Mythos_Ruler 6545d3bb43 I've noticed that a lot of times it's unnecessary to build houses, so I'm testing out some populationbonus tweaks.
This was SVN commit r10998.
2012-01-31 19:41:42 +00:00
Mythos_Ruler c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
historic_bruno b1283c657f Fixes a few more broken actor references.
This was SVN commit r10996.
2012-01-31 03:31:55 +00:00
Pureon 6f105130ba New Roman houses
This was SVN commit r10995.
2012-01-31 00:52:41 +00:00
Mythos_Ruler 5470d7c233 #Addresses some interim farming balancing issues.
This was SVN commit r10993.
2012-01-30 23:23:31 +00:00
Ykkrosh cc5a0fba4e Use shader API for GUI text.
Flip GUI quads so we don't have to disable back-face culling.

This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
quantumstate 4ab9df2a31 Fix qBot's errors when it have no CC at the start of a game. Fixes 1084.
This was SVN commit r10987.
2012-01-29 22:11:47 +00:00
Ykkrosh 04c63a4093 Clean up some text rendering to avoid relying on deprecated GL matrix state.
Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.

This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
Ykkrosh 8324a8981d Simplify GLSL program files.
Move water shaders to new shader system.

This was SVN commit r10982.
2012-01-29 12:04:39 +00:00
Mythos_Ruler debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
Ykkrosh adbd7633dd # Initial GLSL rendering support
This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
Wijitmaker d9840c83c3 Modifying the 3ds max biped formatting
This was SVN commit r10976.
2012-01-29 00:23:20 +00:00
Mythos_Ruler f27d010330 Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
This was SVN commit r10973.
2012-01-28 01:00:50 +00:00
Mythos_Ruler 47fb1dc377 Removed old ugly Roman arch.
This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
Mythos_Ruler a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
historic_bruno 6480ea0c2d Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
Mythos_Ruler 7ae3d7b092 This was SVN commit r10969. 2012-01-27 21:25:08 +00:00
Mythos_Ruler b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
Pureon 257736abeb New Roman mill model
This was SVN commit r10967.
2012-01-27 20:43:35 +00:00
Mythos_Ruler 901d507687 HistoryGuy's requested Oasis match up.
This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
historic_bruno 15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
Pureon 73e33d2719 Carthaginian quinquereme movement animations
This was SVN commit r10964.
2012-01-25 22:54:20 +00:00
Pureon acc78e7e79 Carthaginian trireme animations
This was SVN commit r10963.
2012-01-25 21:46:24 +00:00
Mythos_Ruler bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
Pureon 9da4f99d1d Carthaginian bireme rowing animations
This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
Mythos_Ruler cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
Mythos_Ruler 60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
Pureon 3b811a930f Updating the hele trireme's mesh UV mapping
This was SVN commit r10956.
2012-01-22 23:12:37 +00:00
Pureon 69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
Pureon c089f59b61 hele trireme rowing animations and model updates
This was SVN commit r10954.
2012-01-22 22:12:26 +00:00
Ykkrosh 7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
Mythos_Ruler 2b96eafdb4 This was SVN commit r10951. 2012-01-22 18:10:34 +00:00
Mythos_Ruler ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
Mythos_Ruler ee0c4db2ac Cleaning house.
This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
Mythos_Ruler 1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
Ykkrosh d40e4797de Report timer_Resolution via hwdetect
This was SVN commit r10947.
2012-01-22 13:49:09 +00:00
Pureon 1f9e87c60f Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
2012-01-22 01:21:56 +00:00
Pureon 9bc10c2231 hele pentekonter ship rowing animations and model update
This was SVN commit r10944.
2012-01-22 00:39:03 +00:00
Pureon 42fc573b2c #Updated chicken animations by Zaggy1024
This was SVN commit r10943.
2012-01-21 20:04:59 +00:00
Pureon 8c989cba0f #Sheep animations by Zaggy1024
This was SVN commit r10942.
2012-01-21 19:39:18 +00:00
Mythos_Ruler 206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
Mythos_Ruler 23959ec119 Made the menu background scroll slightly faster.
This was SVN commit r10938.
2012-01-20 23:21:27 +00:00
Mythos_Ruler c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
Mythos_Ruler 2da41a2ac3 #Updated Roman Scout Tower.
This was SVN commit r10935.
2012-01-19 13:41:32 +00:00
Mythos_Ruler fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
Pureon 0831c4497c Update to camel run animation by Athos
This was SVN commit r10933.
2012-01-19 00:05:51 +00:00