janwas
7a0cf92c25
add RES_UNIQUE, required for sound code
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This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
janwas
13dfff0e12
removed unnecessary (unused) calc
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This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
janwas
10a81394ff
removed test rig crap
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This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
janwas
b6c1ad7126
had a look at CPU freq detect due to win32asm thread.
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added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate
This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
Acumen
bc669568f9
Updated GUI for Cavalry Dude.
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This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
Acumen
9312033a56
Cavalry Dude.
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This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
Acumen
5c850d51cd
Fix for Mini-Map.
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This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
olsner
cb11ff27c2
startServer() display corruption bug, bug #28
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This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
olsner
011666f393
Minor fixes for Linux/GCC
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This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction
39501530d4
Updated to properly update material parameters.
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This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92
Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
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This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789
*** empty log message ***
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This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e
Complete materials checkin
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This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
Ykkrosh
7f962ea9c4
Fixed very minor bug
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This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
Ykkrosh
6d4f94112d
Fixed memory leak
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This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a
Updated to reflect MaterialManager
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This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680
Update to the material system
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This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce
Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
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This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
janwas
9c2fb5a466
stomped on vc2k5 warning (size_t -> uint)
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This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
Acumen
a8ef15b665
Lengthened boundary of FPS counter; was wrapping when longer than 2 digits.
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This was SVN commit r1190.
2004-09-22 16:43:11 +00:00
olsner
df1b502bbd
Linux Compat and some updated PARANOIA code
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This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
janwas
ab7b542c20
console height now relative to y resolution instead of always 600 pixels
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This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
Ykkrosh
7c157c5f90
Avoided minor for-scoping complaints
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This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
janwas
c28c5a1beb
fix of VC2k5 fix (both pointers to tokenized string are now char*)
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This was SVN commit r1186.
2004-09-22 00:46:12 +00:00
Ykkrosh
4a7757dac6
VC2k5 fix: avoided ambiguous parameter naming
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This was SVN commit r1185.
2004-09-21 22:11:33 +00:00
Ykkrosh
a1bd91d198
VC2k5 fix: don't keep converting char* -> const char* -> char*
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This was SVN commit r1184.
2004-09-21 22:10:49 +00:00
janwas
0868b2ee6c
VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161 )
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This was SVN commit r1183.
2004-09-21 18:43:58 +00:00
janwas
ff4af72da1
fix incorrect round up calculation
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This was SVN commit r1182.
2004-09-21 16:59:50 +00:00
olsner
eb2989176e
startGame() shouldn't crash and burn if the game's already been started
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This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
olsner
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
olsner
6787a32b3c
potential vsnprintf buffer overflow
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This was SVN commit r1179.
2004-09-21 14:35:30 +00:00
olsner
92ade065c3
vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] )
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This was SVN commit r1178.
2004-09-21 14:33:13 +00:00
olsner
a9075a887f
- Chat fix (server user didn't see his own text)
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- Removed filter for Ctrl-Alt combinations (some pretty useful chars
like {[]} are on AltGr/CtrlAlt combinations here in Sweden)
This was SVN commit r1177.
2004-09-21 14:31:02 +00:00
janwas
8b2e918e05
cleanup + bulletproofing
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This was SVN commit r1176.
2004-09-21 13:40:14 +00:00
janwas
dce92ce677
fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
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This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
Ykkrosh
7925a3fc4d
Avoid crashing when something minor that should never fail fails (though the cause of that failure is fairly major (but currently unknown))
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This was SVN commit r1174.
2004-09-20 18:27:22 +00:00
Ykkrosh
c359288373
Made English the default language
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This was SVN commit r1173.
2004-09-20 18:25:26 +00:00
janwas
ae2d42bbad
fix incorrect buffer free (now handled by ALBuffer); work in progress
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This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
janwas
85cf439f62
slight changes (memset IOSlot; if(.. < 0) -> CHECK_ERR)
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This was SVN commit r1171.
2004-09-19 19:28:00 +00:00
janwas
b459e7e640
fixed debug_check_heap definition
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This was SVN commit r1170.
2004-09-19 19:27:04 +00:00
janwas
ea9bd61195
now correctly set m_UnpackPos
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This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
janwas
69e9f3ef79
now stores its data in buffer, rather than copying to std::vector
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This was SVN commit r1168.
2004-09-19 18:51:19 +00:00
janwas
a0f0215c15
fixed debug_check_heap definition
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This was SVN commit r1167.
2004-09-19 18:45:04 +00:00
janwas
c3ed7df432
0 -> FALSE + add/removed debug code
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This was SVN commit r1166.
2004-09-19 18:44:21 +00:00
janwas
1166c2a22c
workaround for stupid "void* -> unsigned cast" warning
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This was SVN commit r1165.
2004-09-19 17:27:03 +00:00
janwas
022964c43b
moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
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This was SVN commit r1164.
2004-09-19 16:01:41 +00:00
janwas
6fd0c451c2
changed to include sound code (test "rig")
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This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
janwas
cfe4562e6a
move low-level sound/music code from musicplayer to res/snd; also put oal.* in there
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work in progress.
This was SVN commit r1162.
2004-09-19 15:57:20 +00:00
janwas
f6cfcd0555
slight change to interface (FileIO* vs simple void* output value) to simplify Zip interface (needed to change because now it has to store data of its own in IOs when doing partial reads)
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This was SVN commit r1161.
2004-09-19 15:51:12 +00:00
janwas
5db49638cf
worked on partial zip reads. also changed to bring in line with file/vfs for slightly changed streaming interface
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This was SVN commit r1160.
2004-09-19 15:49:46 +00:00