Commit Graph

1114 Commits

Author SHA1 Message Date
Calefaction 50dee130ae Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
Ykkrosh e31edf4fb4 Fixed mouse-wheel zooming
This was SVN commit r1253.
2004-10-17 10:55:57 +00:00
Ykkrosh b5d9f886a4 Don't complain when shutting down without having played a sound
This was SVN commit r1252.
2004-10-17 10:21:06 +00:00
janwas f0f7f236b7 sound test filename -> game data, since ogg playing works again.
This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
janwas f144aa0686 as per meeting today, disabled use of OpenAL ogg extension; wrote a quick, ugly, no-good hack to decode OGG files 'manually' (using vorbis)
(it doesn't stream, it loads the whole thing into memory - baad)
but the steaming pile seems to work! all is good ;)

This was SVN commit r1250.
2004-10-16 20:54:24 +00:00
janwas d272a7ebb4 remove ofs field for vfs_start_io - never used
This was SVN commit r1249.
2004-10-16 20:52:18 +00:00
Acumen 90a0860081 Added load for 4_manual.xml.
This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
janwas 1798a1ab1d remove testing code that makes clicks do strange things ;)
This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
janwas 45ffe69f90 fix sign conversion bug (int -> size_t)
This was SVN commit r1241.
2004-10-15 13:42:13 +00:00
janwas 390fe343a0 gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672  #5

This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
janwas cd24c9c6f7 fixes for RES_UNIQUE (used by sound instances) - no longer add such handles to the h_find lookup data struct, because it can't handle several instances backed by the same file
This was SVN commit r1239.
2004-10-15 13:19:37 +00:00
janwas 6f2c1fbb8c WIP; still tons of debug code
now theoretically supports 3d positional sound; solidified snd data
provider -> VSource code

This was SVN commit r1238.
2004-10-15 13:18:34 +00:00
Gee fd91563f42 Sorry! Totally forgot to add the CInput.cpp/h
This was SVN commit r1237.
2004-10-14 21:01:13 +00:00
Gee cdf7334d34 Added GetHeight()
This was SVN commit r1236.
2004-10-14 10:10:43 +00:00
Gee 5b74afce82 Added unifont_height...
This was SVN commit r1235.
2004-10-14 10:09:51 +00:00
Gee f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee c4684effb6 Progress bar added, and an optional attribute for the [icon] tags in text.
You can now displace an icon using: "[icon="smiley" displace="2 -3"]

I may rename it from 'displace' to something else if someone gives me a
good suggestion.

This was SVN commit r1232.
2004-10-14 02:32:26 +00:00
Calefaction 5275dc862b Initial mini-map check-in
This was SVN commit r1230.
2004-10-08 01:10:14 +00:00
Acumen 6b084c3173 Fixes to comply with VC2005.
This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
Acumen 769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
Ykkrosh 442c6f315f Added 'const' to appropriate bits of Xeromyces
This was SVN commit r1226.
2004-10-07 20:49:35 +00:00
Ykkrosh 2c9ac03375 Another minor fix
This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT 6f10c954de Missing JSCollection*. Oops.
This was SVN commit r1224.
2004-10-07 20:09:11 +00:00
Ykkrosh 53719430d1 Minor bug fixes
This was SVN commit r1223.
2004-10-07 20:02:58 +00:00
MarkT 3469e90636 Couple of files missing from previous commit.
This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
MarkT 2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete e260a5eb8e Support for recursive actor directories; few other minor changes.
This was SVN commit r1219.
2004-10-06 18:46:33 +00:00
notpete 17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
notpete 81c829ec4c Minor changes.
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
janwas 711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
janwas 975344b515 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
janwas 67d95dd3af add ARRAY_SIZE
This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
janwas 4f230f061d less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
janwas 53f8283cfc update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
janwas 622febf5b7 update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
janwas fecb8e38de buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
janwas 7a0cf92c25 add RES_UNIQUE, required for sound code
This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
janwas 13dfff0e12 removed unnecessary (unused) calc
This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
janwas 10a81394ff removed test rig crap
This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
janwas b6c1ad7126 had a look at CPU freq detect due to win32asm thread.
added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate

This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
olsner cb11ff27c2 startServer() display corruption bug, bug #28
This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
olsner 011666f393 Minor fixes for Linux/GCC
This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction 39501530d4 Updated to properly update material parameters.
This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction 4e93961f92 Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction f888544789 *** empty log message ***
This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction b1c269b72e Complete materials checkin
This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
Ykkrosh 7f962ea9c4 Fixed very minor bug
This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
Ykkrosh 6d4f94112d Fixed memory leak
This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction 0a05c2977a Updated to reflect MaterialManager
This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction 831053d680 Update to the material system
This was SVN commit r1193.
2004-09-23 05:10:03 +00:00