Commit Graph

5021 Commits

Author SHA1 Message Date
Mythos_Ruler 57d16bb93d Increased pop cost of Rams.
This was SVN commit r11029.
2012-02-05 20:52:05 +00:00
Mythos_Ruler 190c6e80c6 Roman helm tweaks.
This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
Pureon 80a2b65911 Roman hero helmet models and textures
This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
Mythos_Ruler 90fabfc215 Fixed war dog issue.
This was SVN commit r11026.
2012-02-05 03:35:44 +00:00
Mythos_Ruler 4530c3f31e Some footprint changes.
Female heads stuff.

This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
quantumstate 867df2e6c1 Fixed qbot for the scout tower to defense tower rename and updated the build restriction for the defense tower for consistent naming.
This was SVN commit r11024.
2012-02-04 23:42:55 +00:00
Mythos_Ruler a61a682e2a This was SVN commit r11023. 2012-02-04 23:25:09 +00:00
Mythos_Ruler 6a0cb66af0 Tweaked Market.
This was SVN commit r11022.
2012-02-04 23:01:42 +00:00
Mythos_Ruler d739995d78 #New Roman Market
This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
Mythos_Ruler ffe6d0c6a7 Remapped Roman temple.
This was SVN commit r11020.
2012-02-04 22:12:59 +00:00
Mythos_Ruler 1a016a4727 Scout tower -> Defense tower.
This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
Mythos_Ruler fa0891901b Renaming "Scout" Tower to "Defense" Tower (to help differentiate from the Outpost).
This was SVN commit r11018.
2012-02-04 20:43:22 +00:00
Mythos_Ruler ec98b68b58 This was SVN commit r11017. 2012-02-04 20:16:01 +00:00
Mythos_Ruler fa5f7e3e1d Made these elephants defensive instead of aggressive. Helps out the AI a bit.
This was SVN commit r11016.
2012-02-04 17:49:58 +00:00
Pureon 5ff1427eb9 Persian trireme movement animations
This was SVN commit r11015.
2012-02-04 13:23:29 +00:00
historic_bruno 4ee994d1db Fixes typo in theatron construction sound.
This was SVN commit r11011.
2012-02-03 05:00:21 +00:00
Pureon 0f697afbe3 Persian bireme animations
This was SVN commit r11008.
2012-02-03 01:00:51 +00:00
Mythos_Ruler 38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
Mythos_Ruler 8389d26c1f Tweaked portrait
This was SVN commit r11004.
2012-02-02 16:35:39 +00:00
Mythos_Ruler ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
Mythos_Ruler 7f710fbe91 Renamed celt cav spear to celt war dog. Hopefully it doesn't break anything.
This was SVN commit r11002.
2012-02-01 22:34:40 +00:00
Mythos_Ruler 91a209d2cc Made temples heal units 2x faster than other buildings.
Reduced pop bonus for Fortresses. I've been finding that Houses can be
skipped altogether if other buildings give too large of a pop bonus.

Reduced gathering rates for a few things.

This was SVN commit r11001.
2012-02-01 19:35:31 +00:00
historic_bruno 5919a62564 Rounds applied damages to the nearest integer.
This was SVN commit r11000.
2012-02-01 04:11:47 +00:00
Mythos_Ruler 075951881d This was SVN commit r10999. 2012-01-31 19:55:33 +00:00
Mythos_Ruler 6545d3bb43 I've noticed that a lot of times it's unnecessary to build houses, so I'm testing out some populationbonus tweaks.
This was SVN commit r10998.
2012-01-31 19:41:42 +00:00
Mythos_Ruler c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
historic_bruno b1283c657f Fixes a few more broken actor references.
This was SVN commit r10996.
2012-01-31 03:31:55 +00:00
Pureon 6f105130ba New Roman houses
This was SVN commit r10995.
2012-01-31 00:52:41 +00:00
Mythos_Ruler 5470d7c233 #Addresses some interim farming balancing issues.
This was SVN commit r10993.
2012-01-30 23:23:31 +00:00
Ykkrosh cc5a0fba4e Use shader API for GUI text.
Flip GUI quads so we don't have to disable back-face culling.

This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
quantumstate 4ab9df2a31 Fix qBot's errors when it have no CC at the start of a game. Fixes 1084.
This was SVN commit r10987.
2012-01-29 22:11:47 +00:00
Ykkrosh 04c63a4093 Clean up some text rendering to avoid relying on deprecated GL matrix state.
Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.

This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
Ykkrosh 8324a8981d Simplify GLSL program files.
Move water shaders to new shader system.

This was SVN commit r10982.
2012-01-29 12:04:39 +00:00
Mythos_Ruler debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
Ykkrosh adbd7633dd # Initial GLSL rendering support
This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
Wijitmaker d9840c83c3 Modifying the 3ds max biped formatting
This was SVN commit r10976.
2012-01-29 00:23:20 +00:00
Mythos_Ruler f27d010330 Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
This was SVN commit r10973.
2012-01-28 01:00:50 +00:00
Mythos_Ruler 47fb1dc377 Removed old ugly Roman arch.
This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
Mythos_Ruler a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
historic_bruno 6480ea0c2d Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
Mythos_Ruler 7ae3d7b092 This was SVN commit r10969. 2012-01-27 21:25:08 +00:00
Mythos_Ruler b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
Pureon 257736abeb New Roman mill model
This was SVN commit r10967.
2012-01-27 20:43:35 +00:00
Mythos_Ruler 901d507687 HistoryGuy's requested Oasis match up.
This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
historic_bruno 15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
Pureon 73e33d2719 Carthaginian quinquereme movement animations
This was SVN commit r10964.
2012-01-25 22:54:20 +00:00
Pureon acc78e7e79 Carthaginian trireme animations
This was SVN commit r10963.
2012-01-25 21:46:24 +00:00
Mythos_Ruler bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
Pureon 9da4f99d1d Carthaginian bireme rowing animations
This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
Mythos_Ruler cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00