Itms
e1a34eb4ea
Handle (de)serialization of the AI pathfinder.
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This was SVN commit r16815.
2015-06-24 20:24:58 +00:00
Itms
0b7343dccc
Preserve the dirtiness informations of the passability grid at deserialization for proper AI updates.
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Refs #3310
This was SVN commit r16814.
2015-06-24 20:15:06 +00:00
Itms
152d39d8a6
Fix save/load games, and use the new code to enhance the tests.
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This was SVN commit r16812.
2015-06-23 20:39:11 +00:00
leper
1793a96c14
Actually remove the unused expression.
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This was SVN commit r16805.
2015-06-21 20:44:31 +00:00
leper
495aa7bec5
Expose TemplateExists() to RM scripts.
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This was SVN commit r16804.
2015-06-21 20:22:34 +00:00
historic_bruno
c5814ef76c
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
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This was SVN commit r16803.
2015-06-21 19:22:12 +00:00
leper
ae4dfe294d
Actually state the file instead of the directory in some error messages.
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This was SVN commit r16802.
2015-06-21 18:46:33 +00:00
leper
5a0b9b0e70
Fix some issues found by static analysis (clang-analyzer and cppcheck).
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This was SVN commit r16801.
2015-06-21 18:46:31 +00:00
leper
caa8f51c2e
Annotate custom assert for clang-analyzer.
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This was SVN commit r16800.
2015-06-21 18:46:23 +00:00
leper
bbafed7fbf
Lobby code cleanup.
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This was SVN commit r16796.
2015-06-19 17:25:28 +00:00
Itms
1830c6346b
Revert most of 989f164500, and add a comment to prevent people from making the same mistake.
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This code used to make units with the pass class "ship-small" blocked
nearly everywhere.
This was SVN commit r16794.
2015-06-18 19:54:30 +00:00
leper
c6ca83949c
Prevent players from rejoining that were not present on game start. Patch by elexis. Fixes #3305 .
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This was SVN commit r16792.
2015-06-18 18:20:54 +00:00
Itms
9701a85554
Fix a possible problem with grid updates. Refs #3296 .
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This was SVN commit r16791.
2015-06-18 16:31:38 +00:00
sanderd17
e7707f0f0c
Fix issue with OOS in replays. Patch by elexis
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This was SVN commit r16790.
2015-06-18 15:29:03 +00:00
Itms
989f164500
Make the terrain analysis slightly more efficient for pathfinding passability classes, and fix a mistake introduced in 1709353e2c.
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This was SVN commit r16787.
2015-06-17 20:48:41 +00:00
Itms
155c6e6ccd
Properly initialize the AI pathfinder, and clean whitespace.
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This was SVN commit r16786.
2015-06-17 20:35:23 +00:00
Itms
1709353e2c
Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295 .
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Also some cleanup and comments updates.
Refs #3295 .
This was SVN commit r16784.
2015-06-17 20:19:53 +00:00
sanderd17
b8fce56821
Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405 .
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This was SVN commit r16781.
2015-06-17 09:10:50 +00:00
Itms
c8a5708654
Fix tests.
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This was SVN commit r16777.
2015-06-15 19:48:42 +00:00
leper
8380b67f94
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
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Check if the used directory exists before trying to add a validator.
Refs #245 .
This was SVN commit r16773.
2015-06-15 16:00:26 +00:00
leper
68ea5f37f4
Remove unused ctors. Fixes compilation with GCC 4.6.
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This was SVN commit r16771.
2015-06-14 23:50:38 +00:00
historic_bruno
4af117434d
Fixes clang unused parameter warning
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This was SVN commit r16770.
2015-06-14 23:45:15 +00:00
trompetin17
25a7d79d1e
FIXE ERROR: CCmpPosition::GetPosition called on entity when IsInWorld is false, when you save a map with garrisoned units, thx to daniel for report
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This was SVN commit r16769.
2015-06-14 22:17:39 +00:00
historic_bruno
0a67de37bc
Fixes clang warning about unknown warning group -Wunused-but-set-variable
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This was SVN commit r16768.
2015-06-14 21:07:42 +00:00
Itms
473b282265
Refactor the grid update code. Should give a significant performance boost to the simulation update.
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Also fixes some bad code that could lead to hidden bugs.
Fixes #3296 , thanks elexis for testing ;)
This was SVN commit r16764.
2015-06-14 19:22:07 +00:00
historic_bruno
0e7f0f861b
Fixes A19 map converter script to be compatible with Python 2 (uses struct instead of to_bytes and from_bytes)
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This was SVN commit r16763.
2015-06-14 17:53:12 +00:00
Itms
d676b047a0
Move ~LongPathfinder after the declaration of LongOverlay.
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Also improve the style.
This was SVN commit r16762.
2015-06-13 21:02:01 +00:00
trompetin17
30efa73a38
FIX error: comparison between pointer and integer ('IReplayLogger *' and 'int') introduced in [16727] over osx
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This was SVN commit r16754.
2015-06-13 02:42:21 +00:00
Itms
6581796103
New long-range pathfinder.
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Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756 .
Fixes #930 , #1259 , #2908 , #2960 , #3097
Refs #1200 , #1914 , #1942 , #2568 , #2132 , #2563
This was SVN commit r16751.
2015-06-12 18:58:24 +00:00
sanderd17
fd3d697edf
Make it easier to add different backgrounds
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This was SVN commit r16747.
2015-06-11 09:08:46 +00:00
leper
7cac7cd65e
Add RNC to RNG conversion script that uses trang. Fixes #245 .
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Also fix the material.rnc.
This was SVN commit r16734.
2015-06-07 23:52:52 +00:00
leper
a18fbd12ec
XML validation. Based on patch by historic_bruno. Refs #245 .
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This was SVN commit r16733.
2015-06-07 21:56:52 +00:00
Itms
2457b69fb3
Fix const attribute for some function parameters.
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This was SVN commit r16730.
2015-06-07 09:24:19 +00:00
Itms
be93b31411
Visual replay of command files, patch by elexis.
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Works with the command line argument
"-replay-visual=/path/to/commands.txt". It is not integrated to the main
menu GUI yet.
Refs #9 .
This was SVN commit r16727.
2015-06-06 08:45:49 +00:00
sanderd17
14bfbbf9d4
Allow sprites to have color multiplication, which allows player-colored bars. Patch by Vladislav. Fixes #3233
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This was SVN commit r16715.
2015-06-04 12:16:52 +00:00
historic_bruno
f6f4f83784
Fixes instant multiplayer crash on OS X Lion (10.7). libc++ had a bug where it set eofbit on reading the last character in a stringstream, we compare gcount with the expected length as a workaround to detect real eofs. Fixes #3109 .
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This was SVN commit r16714.
2015-06-04 05:11:47 +00:00
trompetin17
6506bc20cb
Fixes #3238 , SetGlobal 'TriggerHelper' called multiple times
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This was SVN commit r16713.
2015-06-03 20:34:59 +00:00
historic_bruno
2092ed4396
Removes use of 'register' storage class, deprecated in C++11. Fixes -Wdeprecated-register build warnings in clang, fixes #3068 .
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This was SVN commit r16708.
2015-06-02 03:20:04 +00:00
leper
c3b8923ff7
Update tinygettext.
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Updates tinygettext to upstream commit
0e34a55e514763a48f8abe7812405ffe722a31f4.
No actual code changes from the previously bundled version, but it was
relicensed to zlib.
Keeps the addition of precompiled.h and win32 dirent.
This was SVN commit r16705.
2015-06-01 01:09:19 +00:00
leper
f71be3c764
Use iterators for XMBAttributeList and XMBElementList. Fixes #3269 .
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This was SVN commit r16704.
2015-06-01 00:29:35 +00:00
leper
d3da00dc99
Fix some issues found by static analysis.
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Actually abort in case of recursive includes again. Refs #2622 .
This was SVN commit r16703.
2015-06-01 00:29:23 +00:00
sanderd17
b738772d65
Fix typo
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This was SVN commit r16696.
2015-05-29 19:51:48 +00:00
sanderd17
e68ef21334
Don't decay when connected to connected allied territory, and also allow the decay script to determine which parts of the territory should blink
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This was SVN commit r16692.
2015-05-29 07:02:16 +00:00
historic_bruno
e5727980da
Adds debug output to display return code of failing SHGetFolderPathW, refs #3267
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This was SVN commit r16688.
2015-05-27 02:02:32 +00:00
leper
e638af5422
Clean up some unused variables and assignments.
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This was SVN commit r16684.
2015-05-26 15:40:07 +00:00
leper
4ccc9130ba
Add missing include.
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This was SVN commit r16683.
2015-05-26 15:40:04 +00:00
sanderd17
60f784900a
Fix the territory influence weight to fit into an u16 number. (no idea why the buildings have so many different weights though).
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This was SVN commit r16682.
2015-05-26 14:25:23 +00:00
sanderd17
0054486dba
Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204
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This was SVN commit r16676.
2015-05-25 14:17:45 +00:00
leper
c93c1c92eb
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
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This was SVN commit r16674.
2015-05-25 01:23:27 +00:00
Itms
8b4b8431e3
Small cleanup, based on a change from one of Philip's old patches
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This was SVN commit r16653.
2015-05-16 09:39:27 +00:00